- Joined
- Jul 28, 2007
- Messages
- 920
Guyz, does that menu down has to be on the middle or ?
Follow along with the video below to see how to install our site as a web app on your home screen.
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could someone please guide me abit to make a actionbar like some of you have?
+rep..
MakeMinimap

Options: Action, Create Thread

Return Type: (None)

Parameters


Dialog = No Dialog <Dialog>


MinimapImage = No File <File - Image>


IsFollowingDialog = false <Boolean>


CreateFacingArrow = false <Boolean>


FollowingUnit = No Unit <Unit>


ZoomFactor = 2.0 <Real>

Grammar Text: MakeMinimap(Dialog, MinimapImage, IsFollowingDialog, CreateFacingArrow, FollowingUnit, ZoomFactor)

Hint Text: (None)

Custom Script Code

Local Variables


FollowingMinimap = No Dialog Item <Dialog Item>


FacingArrow = No Dialog Item <Dialog Item>

Actions


General - If (Conditions) then do (Actions) else do (Actions)



If




IsFollowingDialog == true



Then




Dialog - Create an Image for Dialog Dialog with the dimensions ((Integer(((Real((Dialog width))) * ZoomFactor))), (Integer(((Real((Dialog height))) * ZoomFactor)))) anchored to Top Left with an offset of (0, 0) setting the tooltip to "" using the image MinimapImage as a Normal type with tiled set to false tint color White and blend mode Normal




Variable - Set FollowingMinimap = (Last created dialog item)




General - If (Conditions) then do (Actions) else do (Actions)





If






CreateFacingArrow == true





Then






Dialog - Create an Image for Dialog Dialog with the dimensions (0, 0) anchored to Center with an offset of (0, 0) setting the tooltip to "" using the image Assets\Textures\ui_techtree_arrow_head2.dds as a Normal type with tiled set to false tint color White and blend mode Normal






Variable - Set FacingArrow = (Last created dialog item)





Else




General - Repeat (Actions) forever





Actions






Dialog - Move FollowingMinimap to ((Integer(((Real(((Width of FollowingMinimap for (Owner of FollowingUnit)) / 2))) - (((X of (Position of FollowingUnit)) / (Width of (Entire map))) * (Real((Width of FollowingMinimap for (Owner of FollowingUnit)))))))), (Integer(((Real((0 - ((Height of FollowingMinimap for (Owner of FollowingUnit)) / 2)))) + (((Y of (Position of FollowingUnit)) / (Height of (Entire map))) * (Real((Height of FollowingMinimap for (Owner of FollowingUnit))))))))) relative to Center of dialog for (Player group((Owner of FollowingUnit)))






General - If (Conditions) then do (Actions) else do (Actions)







If








CreateFacingArrow == true







Then








Dialog - Set FacingArrow rotation to (Integer((270.0 - (Facing of FollowingUnit)))) for (Player group((Owner of FollowingUnit)))







Else






General - Wait 0.01 Real Time seconds



Else




Dialog - Create an Image for Dialog Dialog with the dimensions ((Dialog width), (Dialog height)) anchored to Top Left with an offset of (0, 0) setting the tooltip to "" using the image MinimapImage as a Normal type with tiled set to false tint color White and blend mode Normal
WIP Ghost UI
Everything on that screen is working
And yes those images are ripped off the original Starcraft Ghost game screenshots. I do plan to redo them completely in the future to increase their quality as you can probably see how blurry they are.
This https://www.hiveworkshop.com/forums/tutorial-submission-660/how-create-dialog-health-bar-166370/
And lots of trying and failure was my way.
Have you found a projectile system that works?
That traceline function saddens me with inefficiency.
Lagless with a single player with no latency. What about 12 players?lol Traceline is the most effeicnt system and lagless system ive seen in massdun diss it. It is also extremly easy to modify it ect
![]()
A really bad quality video!!!(Yeah my PC sux so I can't record it with better quality sry :S)
images aren't showing up.
He were smart enough to link attachments images from udmod.
Test this:
http://www.udmod.com/attachment.php?attachmentid=598
http://www.udmod.com/attachment.php?attachmentid=601
If that does not work, just wait for him to upload the pictures on hive insted.
It is from the battlenet UI. just search for battlenet and you will find all kind of blue things![]()
How do you get the buttons to have the images in them, likes ones from the command card? I've tried Dialog Item Image and all the Image Types and Render types.
