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Bulbasaur
100KB = unzipped files (with description and etc)
--- 97KB = Model + Texture
------ 43.8KB = Texture
------ 53.2KB = Model
--------- 16KB = Model filesize in hard disk when imported to the map
------------ 0KB = Model filesize after the user is pissed off and deleted it.
No one will ever reach 0KB. They are just to awesome!
BTW, from now on im supporting this project by having it in my sig :-]
,,
,, which wasnt that smart since TDHX is doing terrain now , so i can only script things,,This guy has been PM'ing me and I'd simply ignore it. Then he started threatening me that if i wouldnt help him he wouldn't give me any of his pokemon models.
OMG what am I going to do without these awwwsom models!!!??
everybody: Use JNGP!! It has UMSWE in it and JassHelper and PJass, and all cool stuff,, that way nobody will have any problems opening it! I also use JNGP for the vJass Syntax and it works great! =D
So: I recommend everybody to use JNGP instead of any other 3rd party tool, since it is the most complete one,, =P
