- Joined
- Dec 31, 2006
- Messages
- 2,216
Rofl, no news out and battle.net is still online despite the message about maintenance and "during this time the battle.net servers and any online games will be unavailable."
Rofl, no news out and battle.net is still online despite the message about maintenance and "during this time the battle.net servers and any online games will be unavailable."
I have no beta key, but I downloaded the client (not illegally) and the galaxy editor runs (and can test maps) with no kind of hack . The only thing I can't do is go online. I guess they gave up trying to stop people
You know what says it all? ANY UNIT takes damage event
Source: http://starcraft.wikia.com/wiki/Galaxy_Map_Editor#cite_note-QA48-7The UI can be customized, but it is not a user-friendly process.[28] The files are externalized, and while they can be edited, there will not be support for that.[29]
It will prbably be 8 MB, as the maps themselves need no more. That gives you like 1-2 MB for scipts, 1-2 MB for data and 1-2 MB for the terrain and map. The final remaining space can be used for map specific resources like the loading screen, minimap and stuff.
What about the models and skins? Well you import them from external files if you have not realised. Yes this means packs.
Basically you can source your map to multiple battlenet verified data files which will contain your models and skins and icons. The good thing about this is it means the actual map sizes are small and downloaded packs can be used for more than 1 map preventing duplication and improving download times of future maps which use those resources.
This system is not yet implimented and probably will not be in the beta (until maybe the very end). You can however see the support for it in the editor.
I don't doubt you but do you have a link to a source?
Does map publishing also store any extra resources (sounds, graphics, etc.) specific to the map, or is this a limitation?
Blizzard: Yes. If you add art or sound to a map, it's stored in the map and is therefore downloaded with the map once it's published. Long-term we will be adding support for custom mods where other maps can depend on a single mod pack. For example, if the community wanted to build a "Classic StarCraft" mod, they could do that and share it online and then many maps could be built that depend on that mod.
Thank you kindly, sir.
I wonder if the hive and other communities will be holding contests and such in order to build quality mod packs... Should be great!