As Ornasion, you realize that your base, while well protected, is not sufficient for the attainment of your current objective. Keera, the former Queen of the Elves, is distraught over the prospect of putting the lives of her people, even when they have forsaken her kingdom. Keeping that in mind, you weigh in whether you should assault the demon camps first or put the elven traitors to the sword.
You consider multiple approaches, situations, favorable engagements where you will gain the most advantageous position. You send out a Stalker to scout the nearby base camps and wait for the most opportune moment to strike. You send shades to further scout the target areas; they report that the golden-clad pinkskins from the West have begun mobilizing and decimating two base camps belonging to the demon slaves.
At the next mobilization of the golden-clad pinkskins, you launch your attack to the demon camp situated to the west of your base camp. Taking care not to lose key soldiers, you successfully cripple the demons in that demon camp. At the same time, you notice a flying attack force heading to your base camp. Hurriedly, you defend the base camp from the attack. Luckily, you've fended them off at the moment.
Having left a few Demon Gates standing, you plan on utterly destroying the remains of the demon camp to your west while overcoming a bastion of the golden pinkskins situated further east at the same time. You've also weighed in the cost of performing that tactical move; relocating your base camp to a safer position appears far more promising than sticking to that position. You think things out, play them through your mind; you would tear apart their attack force, and assault what remains while they are weakened; determine the most optimal ensemble of undead forces at your disposal in the fulfillment of this particular goal and minimize losses as well. Then, after countless bloodshed and heaps of bodies amassed, you've begun re-establishing your main base camp at the newly conquered base camp. Just in time too, they've razed your previous base camp to the ground...
Shuddering for a moment, Keera appears lost in her thoughts. You bring her back to the reality of the situation, not by force, but by understanding. You tell Keera to steel herself; lives of Demon Slaves are your master's to take. Mobilizing your army, you wait for the opportune moment to strike.
In the heat of battle, the Elven leader or commander of the Demon Slaves, a ranger, summons down falling stars from the heavens. You consider for a moment to rush your army towards her and tear her apart as swiftly as the stars fall. You also consider a tactical retreat, which will turn the momentum of your battle significantly towards your side. Quickly assessing that few of your troops can stop her accursed incantation, you decide to not risk losing the bulk of your army; you are not Rath after all.
By surgically removing the artillery and ranged units of the opposing armies, you stand to gain a lot of resources and a readily available strike force to further whittle down the defenses of their base camps. A slow and uphill battle it was, and you become all the more powerful for doing so.
By now, you've successfully removed most of the adversaries of your master present at the battlefield. You begin to do the same as before, only for tragedy to strike. Your strike force is heavily underpowered and has sustained a great deal of losses!
You begin to imagine multiple situations, approaches to the conundrum that is the Golden Guard's defenses. One by one, each strategy that you can come up with would not produce the result that you had in mind, that of the eradication of their defenses. Your army, powerful as it is, cannot hope to stand against their might, against the ships they look up with pride. Then, as swift as lightning, an idea struck.
To conquer the Golden Guard's defenses, you would have to bring low the pride of the arrogant pinkskins. Among your forces, you stumble upon a key unit that can easily dismantle their ships, the Gargoyle. Quickly amassing Gargoyles, you would strike swift and true towards the Prides of Humanity, and forcibly prostrate them before your master. Going in as quickly as they can leave, the Gargoyles do manage to cripple the Golden Guard long enough for your forces to take a foothold in their territory.
With most of their standing forces gone, you waste no time to destroy all their key structures, the workshops which assembled their terrifying airborne ships, the barracks which trained soldiers the likes you have not ever seen, the altar in which their Captain rests, and the Castle which cements itself as the foundation of their arrogance, an impenetrable fortress. After countless days and nights, you've finally seized control over the area that once stood as a bulwark of the Golden Guard.
As you celebrate your victory, you draw your attention towards Keera, who is conflicted over the nature of what will and must be done. You offer her your counsel, hoping to comfort her. As she sorts out her own feelings towards her people, you and her part ways in good spirits.