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Naga Projects

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Level 15
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I personally would prefer not using the old gods. They just seem to be over used when it comes to naga. Let's be a little more original.

Btw, this is a social group. Triple posting is fine. We do it all the time. Also, If I had an idea that I strongly favored, I would be persistant aswell. So there is no need to bash him for it.

I don't really like the straw huts. They clash with the rest. Otherwise it's looking cool.
 
Level 21
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They are overused since WoW. Turns out everything that went wrong was cuz of them.

Well its not encouraged. There is edit button for are reason so unless you reach the limit no need for 2 posts. And being persistent is not a virtue always, I wasn't really happy when he insisted to make Deep Stalker a Hero when it was already a unit and had 4 heroes already. Not saying that I want him out but sometimes persistent can become annoying. Plus I am having bad days so I am little cranky.

Though honestly I would really appreciate suggestion for all these undecided stuff. I mean almost all units lack upgrades and some lack abilities and hero spells are main annoyance for me. Not to mention that nobody seems to be working on Arbalester model so I can't decide should I keep snap dragon or wait. And everyone is welcomed to suggest, just it doesn't mean it will be accepted right away.

Well as I said naga buildings are rare.
 
Level 10
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I actually had no problem with Animalpower triple posting. He had a lot to say, and the 1000 character limit makes it hard to finish what you're saying. I'll have to check what he said again.

For the plot, I was thinking we could just mess with where everything is. Forget Outland, it serves no purpose for the naga. In Warcraft 3, I had no clue what was where, except for the large maps, like the barrens. But in Wow, everything got smaller for playability, and kind of limits what I've imagined for what is in Azeroth. And all the species in the game doesn't make it easier in deciding what creeps to put down.

Misha, var, and I all like the idea of the undead returning from the north (not controlled by Lich King). It serves for a large variety of possibilities.
 
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(continued)

So far, we have the humans discussing options about how to deal with the undead forces advancing on their kingdom, but their army is lacking. Knowing the consequences of undead control, the naga offer their assistance in dealing with the undead threat. This creates a mutual trust between the two forces.

(Now for what I've thought up)
Towns are being destroyed, and the undead are increasing their numbers faster than they're being destroyed. After pushing back the undead threatening the kingdom, the naga set off to find the ones responcible for raising the undead. Meanwhile, the humans recieve help from the Silver Hand, ensuring their protection for a while longer.
(That's all I have so far. I'll need to refine it with Misha and Var. Again, any suggestions, just pm me. Don't want to fill this thread up with plot while there are other things to talk about. lol)
 
Level 21
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When is this campaign going to be placed anyway? Sounds like this is Post-witch king thing. Also aren't naga well extremely hostile to humans? I know we aren't exactly following the lore but Naga are kinda a race based on conquest of surface. Plus since naga are allied with Blood elves sort of wouldn't that make human distrust them even more?
 
Level 24
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Naga and Blood Elves are on nuetral ground because the other is an outcast of society. Even in the Horde, the Blood Elves aren't exactly trusted. And they were booted from the Alliance. And the naga realize this, and thus, and more likely to share information with the blood elves, and vice versa.
 
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Actually, only Lady Vashj's naga are allied with Kael and Illidan. The rest are Neutral Hostile, but for the sake of survival, they may be willing to set up a temporary alliance with the humans or other races.

And my idea was post Cataclysm, since the Lich King has slowly and quietly lost control of the undead (to someone else). I don't plan on putting many (if any) dragons into the game. Definetly not anyone important.

I wouldn't want to put Azshara into the game because no one really knows what she is like, and having a scene with her wouldn't realy flow. Besides, naga buildings in wow, so complicated, you wouldn't even be able to recreate them in Warcraft III.
 
Level 21
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Actually Blizz used Sea Witch model in cataclysm and most of her statues are like that. The novelization created the octopus looks.

And still there are 5 naga tribes that followed Lady Vashj and I doubt queen allowed her to do that for no reason, though reason why they allied blood elves is of common ancestry and was with all blood elf until wow retconed blood elf travel to outland. Also naga are allied with other evil organizations such as satyrs and twilight hammer and even deathwing and ironicly humans are allied with naga enemies the Night Elves and also naga do attack humans (for example in Wc3 they raided human outpost and, Daggerspine tribe is marked as threat by Stormwind and Kul Tiras armada has problems with them though that info is from rpg book). Sorry if I am annoying but naga are evil, hateful and prideful beings that want to enslave whole world and usually work other evil forces (undead are exception)... yea this why you shouldn't listen to me for story...
 
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well, that doesn't bode well for the naga campaign. Everything would be the same. Attack the enemy, defend from enemy. No real plot.

Part of the plot I was making involved the human's distrust of the naga, and them getting blamed for the slaughter of whole villages. This, in part, is the reason why they decided to leave the human forces. Besides, maybe they could change how their race is viewed by others if they did manage to save the world, or helped in the saving of the world.
 
Level 21
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Uh actually there can be lots of possibilities and stories. There are evil campaigns too.

Isn't that well quite common plot really? Humans and some small evil or anti-heroes unite against bigger evil? There is even a campaign where naga joins theramore to fight against arthas (though blood elves and Sylvanas do too).
 
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Happy birthday Misha!

Evil campaigns. you mean, like the undead campaings? lol I don't know what we would do if the naga were the side characters. Since we're not being cannon, it doesn't make sense to stick so closely to the lore Blizzard set up (and began tearing down by ressurecting dead characters). That would allow for more opportunities for plot development. I do want them to be the main focus, and I do want them to have a hostile attitude, but an invasion just seems a little flat. even the undead campaigns didn't do that. We need them to have a goal, a purpose fro travelling the world.
 
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Срећан Рођендан Мишо.

But naga aren't really that limited by lore. All we know is that they are slavers and want to rule the world and hate night elves (and apparently druidism and shamanism). Undead campaign is invasion of Alliance territories and reason is to start invasion led by demons, its 2 invasions. Invasion campaign is still better then overused concept of good guy+neutral or/and evil guy against really evil guy. Look at campaign Forgotten War. Its alternative version of War of Ancients where you play as invading race against elves and Dragons and reason is revenge against dragons and to stop summoning of burning legion which ancient race foresaw will happen. Also example of invasion campaign could be Nature Circle I and II campaigns where you play as nerubians against undead (good guys are actually invading undead). Naturally invasion isn't only element and there are many things that can be added.

Though vars idea is best.
 
Level 15
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Happy B-day. Don't get too drunk. Probably too late. :p

I like the idea of a fourth continent. That actually gives me a great idea. Give me some time to develop it before presenting it to you guys.
 
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Well, I know there's a place in Southern Azeroth that is home to the Pandarens. They rarely let anyone onto their shores. I wonder if they'll ever be in Wow, knowing that there are some areas that you can't click on in the Eastern Kingdoms.

The one part of Azeroth we don't get to see is is the ocean west of Kalimdor and east of the Eastern Kingdoms. As far as we know, it's all water, and the map Blizzard provided shows everything. But knowing how maps can be incomplete (like the old maps before north America was found), we can always assume there is a third continent. And for that matter, we can say that a human expedition (or a few) sailed east, and crashed upon the shores of the continent. Naturally, they couldn't sail back, and began to colonise the continent.
 
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(continued)

In time, they created their own kingdoms. The naga find their way onto the new continent's shores and surprise the humans, who take their coming as a bad sign.

That actually has potential. I think I can start creating ideas again. lol (of course, the undead are always welcome to join. XD)
 
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Actually tghink it would be 5th not 3rd. Also hope besides those settlers we have some cool natives. And can those undead be actual undead maybe? You know skeleton, ghosts, wraiths?

Pandaria thanks to China will never bee seen in wow since they don't like pandas being hurt.
 
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Tornado is a frustrating spell. It never manages to pick up the enemies. It just passes right over them and grabs the weaker or almost dead ones.

I was thinking about having a human kingdom somehwere near the shore that the naga arrive at. They wouldn't have elves or dwarves, so they'd have to get all the technology and magic themselves.

I also planned on having a small band of orc raiders, some gnolls that have banded together, and hopefully, some elementals. We'll see what I can do in the next few weeks as ideas come to mind and school is finishing.
I grabbed some models yesterday for humans, orc, etc.
 
Level 21
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Well tornado also has slow aura and building damaging aura. And Misha yes that is the plan to change ice arrows and shield but I would like to first fix other 3 heroes.

Uh we can't use orcs really since they aren't native to Azeroth so I suggest using something else, but keep the gnolls. Why not give a new race anyway that is only native to those lands? Avians, draconians, lizardmen or something? We have excuse not to use cliches.
 
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But I'm doing my own campaign featuring orc raiders. :c (Second map corrupted when I was nearly done with it, so I'll need to remake it all...) It's in its own little world, instead of Azeroth.

Dragons don't typically meddle in mortal affairs (Unless they are black dragons) But what sort of Avians? Harpies, hawks, or thetwo that I made? (feathered, bird-headed women. No males were created unfortunately)
 
Level 21
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Well I forgot WoW made draconians, was thinking uh D&D ones. Still Lizardmen, avians and not definitely harpies, more like those you made and any other races provided they have models. Anyway point is we have chance to make things never seen in warcraft. Instead of using overused stuff and cliches we can make really unique story. Gentlemen we have been given great opportunity.
 
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I've got an avian based off of the Alcolyte model, called the Owlcolyte, but I never bothered to submit it because I knew it would get rejected because of GF. He never did like my models. The only problem with this model is that it lacks team color, something that seems to have dissapeared when I accidentally deleted Replacable ID 1.) http://www.hiveworkshop.com/forums/members/141062-albums545-picture47226.html

The Orcs sailed west from Kalimdor to explore and raid. But their ships got destroyed by a reef, and their numbereds were torn apart. Now they're just a handful trying to survive in an unknown land, but they've been there a little longer than the naga.

I will put Dragonkin in the game. It'll fit in well with the elemental section of the plot I'm starting to write. In fact, I'm already working on the first map. It should be done in about a week, depending on how much trouble the triggers gives me. You'll be able to critique it before I move on to my next map.
 
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Thanks! Var helped me get the team color back. So everything works as they should. The only thing that doesn't look right is the coughing animation (stand 2), where his hand goes THROUGH his beak. lol

I plan on using my Owlcolyte and my Wolf Warrior in the campaing. Since this is a different continent, we can change the rules of how things work. lol

I'm getting close to finishing the first map. All I really need to do left is the triggers, though var wants more terrain. The thing is, you'll only see this place twice.
 
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You can change units in the campaign editor? Awesome. I've also had to do some tileset changes, adding sand, crops, what ever I need to make the scenes. Hope that won't cause a problem in the campaign set up.

I've set it up for the Orc raiders to be met on the second mission. There's a minor goal for them to fight you, which is control of the water supply. I'm kind of getting basic ideas down and mapping a bit. lol
 
Level 21
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No the campaign maps are supposed to be made by Lorewolf (if he can) and Chaos. I borrowed terrain from random blizz map but my focus is units and heroes and well overall race. If really needed I am capable of making terrains and triggers but I doubt I'll be given that job.

As for race progress well I sort of have no ideas and real life has some surprises.
 
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