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I was thinking a really big turtle. I mean they are basically mobile buildings. The stuff doesn't have to be quite to scale given that. Buildings are never big enough. But yeah, I'd love to see cages and a defensive platform on the turtles.
That reminds me should increase turtle size and slow its speed and slow its attack as extra slaves in turtle seriously increase the speed. Was always wandering what bonus extra workers in burrow provide.
Noice. Just one thing: you should make red's starting area alot wider. The trees are way too close. It would be hard to make a base cause you would have to pretty much build in a straight line in the direction of the temple of boom.
That's Map Section for ya, casual critics are cruel. Not like in other resources sections (ok not counting spells)where most people automatically give 5/5 and the mods are the cruel ones.
Well, I honestly haven't touched the editor or wc3 since the last terraining contest, which was several months ago. Just got a little bored of it for a bit. I'm not done with it yet, though. As soon as the next terraining contests starts then I might do somethin.
well.. either from this sunday to the next, or this monday to the next, to make it round-ish
and the theme would be a dive into a naga settlement, or so.. underwater, of course
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