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All the predators and executioners gather in a storm, united by a common thirst.
Contestants must create a model exhibiting bloodlust. Classic submissions only.
- No submission may violate any of the site rules.
- All submissions must follow the current theme. If any model does not fit, a moderator will tell you as soon as possible as to avoid confusion.
- You must show at least one unfinished preview of your submission, before the deadline, as proof that it's yours.
- Your submission may not be started/made before the official launch of the contest. This includes any animation, meshes, or textures made by other users before the official launch of the contest and material made by users not participating in the contest.
- Using parts of Blizzard's Classic WC3 meshes and transferring in-game classic animations are allowed, however.
- Judges may not participate.
- Your final submission must work in-game and be bug-free.
- Teamwork is not allowed.
- Must contain the following animations, and more if possible:
- Stand
- Death
- Portrait Animations (whether it's for a camera or a separate portrait model)
- Structures must include Birth and Stand Work animations
- Heroes must include a Dissipate animation
- Feel free to ask if you have any questions regarding the rules.
Breaking any of these rules may lead to punishment in the judgement score, up to disqualification from the contest, depending on the weight of the issue. In case of doubts towards a certain rule, you are very encouraged to discuss it in the contest thread so others and judges may help with sorting it out.
- 1st place: 55 reputation points.
- 2nd place: 40 reputation points.
- 3rd place: 25 reputation points.
- Entry: 15 reputation points.
- Judge: 10 reputation points per entry.
The three winners will receive an award icon representing the winning entry.
Mesh | How does the mesh look aesthetically? How are its proportions, its balance and scale? How coherent is polygon distribution? | /15 |
Skin | How good is the wrap? Are custom textures appealing? How adequate are the in-game chosen textures? Are they blurry/stretched? Do the tones go well together? | /15 |
Animations | How natural, smooth and appropriate are the animations? If they're custom, how well are they executed? Do they have physical coherence? Do they have character/personality? If they are imported, how appropriate was the animation choice? Does the model have enough animations to function properly? | /15 |
Effects | How adequate are the particle/ribbon/etc effects added? Do they contribute to the model? Are they impressive? Are they added in good measure? Did the model need more? | /10 |
Theme | How well does the model exhibit bloodthirst? | /15 |
Mechanics | How well does the model work in-game? Are the animations recognizable in-game? Does it feature attachments/footprints/collisions/etc? Is it fully selectable? | /10 |
Creativity | How original is the general idea? How inventive is the execution? How well does the model fit in the game environment? | /20 |
/100 |
- Judgement: 70%
- Poll: 30%
The contest shall begin on 10th August 2020 and conclude on 21st October 2020 GMT (day is included).
Assigned Staff: @Mythic
Previous Contest | Poll | Results
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