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Mephisto

Keywords:
elemental white steam demon ghost
Contents

Mephisto (Model)

Reviews
» Wolverabid « Date: 18th of October, 2007 Approval status: Approved Rating: (7) Very Good Main points: [x] The model is stable and functions properly in Warcraft III. [x] The model displays properly in Warcraft3 Viewer. Notices: [-]...
» Wolverabid «

Date: 18th of October, 2007
Approval status: Approved
Rating: (7) Very Good

Main points:
[x] The model is stable and functions properly in Warcraft III.
[x] The model displays properly in Warcraft3 Viewer.

Notices:
[-] This model includes no team color.
[-] Large texture files slightly downrate this model.
[-]The model is rather small: Art - Scaling Value should be adjusted upward.
 
Mephisto, the lord of polys

its a relief to see that this is NOT a WoW model, however, over-particled and poly-monster

which means, you need to "wash" it a bit
 
Very nice model... And it's not wow model.It can be used in more Maps Then in Diablo 2 Lord of Destruction ..But some of it's animations Aren't so good :wink: ...
 
Joined: 07 May 2005
Total posts: 571
[0.52% of total / 2.02 posts per day]
Find all posts by Raiju
Total comments: 151
[0.16% of total / 0.54 comments per day]
Location: Just above your head, in the big bad storm cloud....
Website:
Occupation: Buff Model Master...yeah im the best in this area
Interests: Its not of your business
Maps:
0 show the maps
Skins:
0 show the skins
Icons:
0 show the icons
Models:
0 show the models
Spells:
0 show the spells
AI Files:
0 show the ai files
JASS Snippets:
0 show the jass snippets
Votings: This user has voted 16 times

4 times a 5
7 times a 4
5 times a 3
0 times a 2
0 times a 1

Raiju= A Critic That Has Done NOTHING
 
Why all the ppl get scared when they see high poly? ... you want a good looking model but in the same time to be a low poly sized ?? i doesen't exist , more polys means more details
Since Mephisto is a boss and in major cases he will be just 1 model of mephisto per map i dont see a problem .Eaven if he had 3000 polys , if the model is used in just 1 model per map it wont lag
Using more of this model in the same map will cause lag! Doh ...............
 
Ahhh How Do I Import Them, Well I Know How But They Dont Work!!! Please Message Me I Need Help!!
 
w00t :shock: this is awesomely built, if ur tryin 2 make a diablo 2 mephistopheles tht is...tho i'll never 4give blizzard 4 tarnishing his image cuz:
1) he's not the lord of hate, he's the demon of lies
and
2) he's supposed 2 have a humanoid form

but i won't discredit ur model becuz of my rant at blizzard, fifen :D
 
i dont even know what polys are, but aside from that it doesnt show it, i go into model, i click on it but when i look at the dude its the normal model...
 
Its awesome 5/5 and the same is diablo.
now we just need baal :D
 
Mephisto, the lord of polys

its a relief to see that this is NOT a WoW model, however, over-particled and poly-monster

which means, you need to "wash" it a bit



Yeah, just imagine having the [Wirts leg] item in WoW, making you be able to teleport under The Black Temple, and be able to to fight Baal, Mephstio and Diablo. That would be SOOOO awesome. Yet SOOOO hard.
 
GUYS OMG I KNOW IT I THINK HE CONVERT 2D INTO 3D IT HAS A TOOL FOR WC3
EVEN DIABLO 2 IS 2D INTO 3D WARCRAFT 3 UNITS
GAYY
VERY NICE BUT u need to install diablo 2 first
after that download 3D Convert
then if it is successfully converted into 3D Warcraft 3 units
it really works I TRY IT!!!!!!
 
WOW...WOW WOWOWOWOW VERY NICE PERFECTION TO ITS TOP

you just needed A TON (litterally) A TON of tenacles coming out of his body ^.^ but this is a 9/10 for me :]
 
{X} low poly count
{O} idea
{O} look
{O} animations
{O} textures
{X} portray(there is no stand portray animation)
{X} have death and dissipate animations
{O} my rating
5\8
chest and waist texture looks bad ,need to be fixed
the chest and waist wrap need to be fixed also
model need to be optimized
animations need more smoothness and adding desipate and stand portray animation
 
Cool model! This is my new super boss.
Only flaws: It's super tiny, so when you upscale in object editor, all attached effects become enormous.
And attachment points are missing (can be fixed in Magos model editor in no time though).
The death effect could be a little longer and larger.
 
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