Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
Hey, there. It's my first time using the Forums to enter in contact with the depth of the Hive community.
As you may know, I am recreating Diablo 1 on WarCraft III. This map is called The Darkening of Tristram and you may find hints of its ever lasting development through my albums. And I must...
Hello everyone, LordHatchet95 here! I'm back after a good while of hiatus (again)... Well, this time I've done a very """original""" idea:
To recreate the Diablo III Barbarian! :D (Yeah, I know... This idea was made 9001 times)
In the end, this project was abandoned. It was supposed to be a...
I don't know what's going on recently but Blizzard already shoved Diablo+Hellfire to GoG:
https://news.blizzard.com/en-us/diablo3/22887361/diablo-now-available-on-gog-com
https://www.gog.com/game/diablo
Now, they're selling it again on their site...
This has been on my wishlist for ages, but I never made the request until now. The Thorned Hulk is one of my from Diablo 2 enemies, and I think the in-game Battle Golem animations would work perfectly for him. He's a big bulky wood golem with cool spikes. Hope it isn't too difficult. Reference...
The new model (Bandit base) of the Warrior class for The Darkening of Tristram. As you may notice, the model already contains the geosets for Plate Armor (Left), Mail Armor (Middle) and Leather Armor (Right). They will use the Upgrade First and Second for the Armor.
Working on a new model for Jazreth, the Sorcerer. Since WarCraft lacks black people, I had to edit the Blademaster texture (just like I did in certain monsters)
I'd like to introduce you guys to my newest pet project: Diablo's Labyrinth Lord! You play as the big red menace himself, Diablo! In a tribute to the gameplay style of Dungeon Keeper, you'll explore complex underground dungeons and turn them into full blown Labyrinths. Waves of heroes will...
The variants of the Scavenger Creature. All of them used custom texture, except for the claws. I know there's a Scavenger Model in HW, but I wanted one of my own. FINALLY, ONE OF THE MOST TROUBLESOME CREATURE TO MAKE IT'S DONE!!!
Note 1: Hero Maximum Level is 20;
Note 2: The Hero can reset its Skill Points at Cain the Elder by paying 150 * Hero Level Gold Coins. This ability (Skill Reset) will have a 10 minutes cooldown;
Note 3: This way allows the Hero to make its own Skill Build;
The variants of the Overlord Creature. Only the Overlord and Flayed One kept the original texture (ChaosPeon for the head and ChaosWarlock for the body). Mud Man and Toad Demon used custom textures (Toad Demon used only for the head). I took the "flayed" term literally.
The variants of the Succubus Creature. Only the Hell Spawn kept the original texture (Demoness + Saturation for the body). Succubus, Snow Witch and Soul Burner used custom textures. Elemental Attacks: (Succubus -> Blood Star / Snow Witch -> Frost / Hell Spawn -> Fire / Soul Burner -> Mana Break).
The variants of the Balrog Creature. Only the Slayer kept the original texture (ChaosPeon for the head,Doomguard for the wings and ChaosWarlock for the body). Guardian, Vortex Lord and Balrog used custom textures. Even though Balrog uses a custom texture, I just increased the saturation.
The variants of the Vipers Creature. Only the Fire Drake kept the original texture (RedDragon for the body). Cave Viper, Gold Viper and Azure Drake used custom textures. I also intend to make them have Elemental Attacks (Cave -> Poison / Fire -> Fire / Gold -> Lightning / Azure -> Frost).
The variants of the Lightning Demon Creature. Only the Red Storm kept the original texture (EredarRed for the head and ChaosWarlock for the body). Storm Rider, Storm Lord and Maelstorm used custom textures.
The variants of the Fallen One Creature. Only the Devil Kin kept the original texture (EredarRed for the head and ChaosWarlock for the body). Fallen One, Carver and Dark One used custom textures.
The way you may choose your Hero to play (with some secrets). They will be selected (but not movable) units where you can read:
- Lore
- Abilities
- Stats
- Starting Items
- Select Hero (Channel ability button)
"Hello, my friend, stay a while and listen!"
Don't tell others I told you, but this fountain is also custom made, for "Poisoned Water Supply" Quest purpose.
"Greetings, good master! Welcome to the Tavern of the Rising Sun!"
Tavern Model used with some geoset changing and textures wrapping. I have to fix the Sun on the sign, for some reason it's dark when facing this way.
The place where evil lurks beneath.
The huge rocks were placed for "Archbishop Lazarus Quest" cinematic purposes.
I used the Keep (Town Hall Upgrade) Model. I know we have a Cathedral model ingame, but I would like to put a bell to toll.
"I sense a soul in search of answers."
I always loved her phrase. Well, until Diablo III.
I used the Acolyte model for her, since the Jaina Model was kinda bad looking.
"Can't a fella drink in peace?!"
Poor Farnham. I guess he was one of many that has suffered a lot. In a previous version he had a real sword, but a real sword is dangerous for a drunken fella. So I removed the sword and enhanced the "drinking" animation.
I had this idea when I was in the shower for a mashup of all the lores of the classic Blizzard games (Starcraft, Warcraft, and Diablo). The story I brainstormed is basically that the prime evils open a portal to hell in Northrend, allowing the demon armies to come out and set sail for Lordaeron...
Welcome to The Lands of Arkeya homepage. I'll hopefully be filling this up more soon, but with the release of Reforged anticipated this year much of this game is only being worked on in regard to systems, other features such as terrain and world design are still on hold until the new editor is...
so i have the actual CD of Diablo 1 and wondering if anyone remembers windows 95 cause the CD ROM won't read the diablo 1 CD anymore. and i have the game installed but needs the CD to play it. think that blizzard north had a safety feature in the installing part that forced you to keep the CD...
I been looking around for a couple hours and i don't seem to find this model.
I wanted to have a treasure goblin (Diablo) walking around in my map i had everything ready but i still need a model (bruh).
If someone knows where to find one or make one, it would be REALLY helpfull, thanks in advance.
As some of you may know, I'm making a Diablo I Map in WarCraft 3, this map is highly based on other Diablo II maps (most of my map is based on Diablo II - Classic by WokVingador).
I'm having some doubts in the item class, since I wanted them to offer more than Attack Damage or Armor Points, and...
Who has played Blizzard games in multiplayer (1v1), thanks to using Direct Cable Connection (DCC)?
Which were the games you played? Which type of connection/cable did you use?
Please share your experiences about it, and about DCC itself overall.
Direct cable connection - Wikipedia
IEEE 1284...
Hello fans of Dungeon Siege and everyone else
lately I have been working on map, that contains reworked version of game called Dungeon Siege II
Dungeon Siege II Preview
What do you think? Terrain is almost complete, heroes with (poor) talent trees and abilities scaled by attributes are 3...
Good morning! I'm working in a project: the remake of Diablo I in WC3. However I'm not sure of some things and I want to know if someone can help me out:
If I should put itens like: Swords, Axes, Armors, Rings and others.
I don't know how to properly build a dungeon, nor put monsters on it, and...
Does this exist? I've been looking for it, but can't find it.... does anyone know where this may be? I really want this for a map I am making. I have found a model but it is not animated.
Diablo
Contestants are to create any creature, being or character from the Diablo franchise. Anything from Deckard Cain to Adria is a go.
No submission may violate any of the site rules.If a submission does not follow the skin submission rules the creator will be disqualified.All submissions...
Monster's Soul R P G : Welcome to Nezeramontias
Introduction
This is a classic RPG inspired by :
-Waugriff CoT RPG (Original and Nevermore)
-Diablo II
-Diablo II "Le royaume des ombres (mod)
-Diablo II "Nezeramontias" (mod)
-Diablo II "Median XL" (mod)
-Diablo III
-Path of Exile
Summary ...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.