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Mephisto

Submitted by Black Death
This bundle is marked as approved. It works and satisfies the submission rules.
Keywords:
elemental white steam demon ghost
Contents

Mephisto (Model)

Reviews
Moderator
» Wolverabid « Date: 18th of October, 2007 Approval status: Approved Rating: (7) Very Good Main points: [x] The model is stable and functions properly in Warcraft III. [x] The model displays properly in Warcraft3 Viewer. Notices: [-]...
  1. » Wolverabid «

    Date: 18th of October, 2007
    Approval status: Approved
    Rating: (7) Very Good

    Main points:
    [x] The model is stable and functions properly in Warcraft III.
    [x] The model displays properly in Warcraft3 Viewer.

    Notices:
    [-] This model includes no team color.
    [-] Large texture files slightly downrate this model.
    [-]The model is rather small: Art - Scaling Value should be adjusted upward.
     
  2. Jacek

    Jacek

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    1600 polies ;/
     
  3. Kimbo

    Kimbo

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    wow! u made this?! gj!
    this totally pwnz my peice of crap
     
  4. SFilip

    SFilip

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    i'm not an expert in modeling, but it kinda looks simple to have that much poly...or am i wrong?
     
  5. Daelin

    Daelin

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    1600 polies not to mention all the particle emmiters, which makes it 2000+. So this is not suitable for Warcraft AT ALL! But as I can see, you could heavily reduce polies from horns, head, and hands. They are all too high poly for Warcraft.

    ~Daelin
     
  6. Metal_Sonic

    Metal_Sonic

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    Go hate on the WoW stuff and be thankful one scratch model was sumbited today.
     
  7. Anguish

    Anguish

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    Well this would only be used for one Diablo 2 boss anyway, right? So what's one high poly count boss going to do to a map?
     
  8. Raiju

    Raiju

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    Mephisto, the lord of polys

    its a relief to see that this is NOT a WoW model, however, over-particled and poly-monster

    which means, you need to "wash" it a bit
     
  9. KingArthas

    KingArthas

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    Very nice model... And it's not wow model.It can be used in more Maps Then in Diablo 2 Lord of Destruction ..But some of it's animations Aren't so good :wink: ...
     
  10. Final_Destiny

    Final_Destiny

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    Ahhhhh the polys! Run!
     
  11. KingArthas

    KingArthas

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    Joined: 07 May 2005
    Total posts: 571
    [0.52% of total / 2.02 posts per day]
    Find all posts by Raiju
    Total comments: 151
    [0.16% of total / 0.54 comments per day]
    Location: Just above your head, in the big bad storm cloud....
    Website:
    Occupation: Buff Model Master...yeah im the best in this area
    Interests: Its not of your business
    Maps:
    0 show the maps
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    Votings: This user has voted 16 times

    4 times a 5
    7 times a 4
    5 times a 3
    0 times a 2
    0 times a 1

    Raiju= A Critic That Has Done NOTHING
     
  12. Kimbo

    Kimbo

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    at least he doesnt take other peoples work.
     
  13. King_Ryan

    King_Ryan

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    Nice 5/5. And it dose have alot of polys but I have seen models witch way more (that arent from wow)
     
  14. SnaKy

    SnaKy

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    Even 2000 polies aren't so much, you could have +20 models on screen with no lag at all.
     
  15. Afronight_76

    Afronight_76

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    A truly well-done model and a nice break from WoW model spamming. You give wc3sear hope. :D
     
  16. Death's Advocate

    Death's Advocate

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    Wow...looks great!Try doing Baal,he'll look good!(We haven't seen a model of him yet...I think)
     
  17. KoRn

    KoRn

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    omg ive seen satin and he LOOKS BEAUTIFAL
     
  18. pA!N

    pA!N

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    The 1668 polies aren't a problem but the 700 kb unsharp skin of this model. Please compress it!
     
  19. eXciTe

    eXciTe

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    Why all the ppl get scared when they see high poly? ... you want a good looking model but in the same time to be a low poly sized ?? i doesen't exist , more polys means more details
    Since Mephisto is a boss and in major cases he will be just 1 model of mephisto per map i dont see a problem .Eaven if he had 3000 polys , if the model is used in just 1 model per map it wont lag
    Using more of this model in the same map will cause lag! Doh ...............