- Joined
- Mar 14, 2014
- Messages
- 1,213
For everyone: Download and view it with Magos. There it doesn't pulse and should function correctly.
(9 ratings)
Sad news! Whyzzat?But I uploaded anyway because I'm over this model. Actually, I'm over modeling in general. It was a fun experience and a brief one at that, but I'm going to return to my map making project (after I get irl stuff done).
it kinda still looks like a pig.. I'd really try making mechanized limbs, or breaking up the body into.. iunno.. two or three separate chunks that are shaped more like machine parts
and those paper-thin gears look odd..
Steampunk! I love it.
Maybe foots can be better, but still 5/5.
A good idea, but you might want to work on the execution a bit more. For instance you could make really steam-punky goggle-eyes or add some piping.
Just a few suggestions.
I suggest you remove the roar effect in the spell animation, it kind of limits the usefulness of the model, as it's kind of a pronounced effect, and does not fit with every spell.
Gj Alethos and Mister_Haudrauf! I also tried making a robopig by retexturing the spirit pig model. It was very tedious and my results are very ugly compared to yours. I'm at an even earlier development stage where I just managed to stretch a texture horribly.
I won't post the model because it's useless but cheer up by looking at how awesome your results are in comparison to these:
(p.s.: this is mechanized alright but it's a bad failure in terms of making it steam-powered and steampunky)
Sad news! Whyzzat?
Boy I feel ya there... I keep having projects that are trucking along, right up until I start doing "just a little bit of model editing"... Standstill.It's been a bit more of a distraction than I would like. If I continue like this I wouldn't get the other projects done that I want. I suspect I'll continue doing simple edits and uploading if any are exceptionally useful, but I lack the resources or the know-how to do more advanced stuff (animation/ creating a mesh from scratch). Maybe I'll return to bettering my modeling ability once I have a beta out of my map.
Boy I feel ya there... I keep having projects that are trucking along, right up until I start doing "just a little bit of model editing"... Standstill.