I would allow cheats, if someone wants to ruin their experiance and use cheats, let them..
Do you mean sub-maps like the horde campaign in Frozen Throne?
thats cool but what if there was optional quests or items we forgot to get
how are going to collect the items or finish the optional quest?
If that's the case, he could use blizzard technical (Rexxar's Campaign), all he have to do is open some maps (War3x.MPQ) and search for a map known (OrcX01, OrcX01_01, OrcX02,... etc) and see how to make this happen (Travel from one map to another, Stash, Save-Game/Quest/Side Quest... etc)
That's the same thing I did for my campaign (Legacy of Lordearon), Difficult yes, it's not really easy as you thought, It's not just Save Game - Set to the next level...
This is complicated, many mistakes could happend (Quest, Side Quest) or sometime the sub-maps won't start if u write a wrong path...
Anyways, I'm not sure if this is what turnro want to do, I don't see why would someone go back to the previous chapter? Probably items!?
I agree with MogulKahn and Warseeker. If players intends to ruin their campaign experience, they should use cheats, Turnro. Since the situation is that complicated, I would recommend you to enable cheats. Who likes going back to previous chapter(s) only because of items, anyway?![]()
Turnro
I had a better idea! Since you want to disable cheats, how about this idea :
When u update this campaign and add more chapter, what about if u could just make those new chapters Visible for the player (Inside Campaign Editor) not all, ex : the last chapter was for example 4 , in this new update, make chapter 5 visible (boutton) instead of restarting from the begining of the game,
Don't worry, the Game-Cache works perfectly (If it's not deleted by the user inside the save folder) now the player can normaly continue the progress, same items he already have.
For me that's a better solution, and now you can disable cheats if you want if you're using this idea....
Hi guys,
Really sorry, but I still need one more day to finalize the update before releasing it onto Hive. Will keep you informed once it is done.
Hey Turnru I'm having a problem in the new Sentinals chapter
When I find Jarod and enter the temple I have found only 8 out of 10, I used iseedeadpeople and killed everything, nothing found.
So can you check if they are indeed 10? Are they all inside or some outside?
I found 8 inside, can't find those 2 outside.Yousef >.<
I do take a time to find them hehehe
Two of those tablet is not inside the temple, it's at the outside of the entrance.
And btw, Turnro, it's so fucking amazing! Can't wait to see the next chapters! OMG! IT'S AWESOME! Good luck!![]()
Hey Turnru I'm having a problem in the new Sentinals chapter
When I find Jarod and enter the temple I have found only 8 out of 10, I used iseedeadpeople and killed everything, nothing found.
So can you check if they are indeed 10? Are they all inside or some outside?
Turnro, thank you for the perfect christmass gift
Merry christmass to you and your family and everyone here on the Hive
You rock man
That was awesome! But chapter 5 highborne was.. confusing, and hard.
Awesome update, playing Highborne for the first time in hard, was an interesting experience.
Don't known if this was in your bug list.
In Highborne 4 and 5 the unit groups gets deleted after the cinematics, is a big problem in Highborne 5 during the boss fight because the Mother#$/%( nuke my troops before i can regroup them.
Going to play the Sentinel version next.
Awesome Campaign has it been released?
Dear Turnro where are the stone tablet fragments located? i only found 9 out 10 could you give some clues where they located i know that 2 are outside but i can't find them.
Dear Turnro where are the stone tablet fragments located? i only found 9 out 10 could you give some clues where they located i know that 2 are outside but i can't find them.