So I have this unit with Spell Immunity (Neutral Hostile) ability, all I want is to properly cast a spell on it. But certain spells, like Wand of Illusion, and Poison Arrows (the active poison arrow, not passive), are prevented to even target that unit. It says "That unit is immune to magic".
How did DotA do it? Some of the hero abilities are based on Poison Arrow (I should know, I viewed the SLK files) and yet they can cast it on a magic immune units. That goes also for their illusions.
I know there's a trick to it, if anyone knows, please share
How did DotA do it? Some of the hero abilities are based on Poison Arrow (I should know, I viewed the SLK files) and yet they can cast it on a magic immune units. That goes also for their illusions.
I know there's a trick to it, if anyone knows, please share