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How is managed collision between units ?

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Hello,

I have a hero fighting a big boss (model Pit Lord with scale x3), like shown by the image below.

upload_2019-7-1_0-36-19.png


However when I fight to melee, my hero goes inside the ennemy selection circle, in collision with its mesh.

What settings do I have to change in WE to avoid that ? I tried to change the boss's collision size but it has no effects..

Thanks in advance !
 
That is because visuals of pitlord model is larger than its collision part, I mean in a normal melee game a footman can get inside the pitlord while fightning it. If you increased scale 3x, increase its collision size 6x (to 192)

Edit: It fixes the problem a little (unit does not need to go inside to hit the pit lord), but it seems you still can still get closer to pit lord with move command instead of attack command.
 
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