- Joined
- Oct 4, 2013
- Messages
- 67
HAHA i feel u bro im also a map game designer!! goodluck there!
Terrains are being remade by terrainers by now so you can notice that there is not much progress happening. Thanks for your honest feedback, I also felt its not good yet in someways.
Is there a new boss? Did you planned to release the 2nd Alpha? I would like to play it.
RoaminG
Hey bro, looks great - a significant terrain improvement!
I hope, you do not overload yourself with the size of your project. What I mean is, some projects which are too ambititous never ever get finished, or, they are soo big that not all aspects can be taken care of with highest possible attention. What I mean is: you can also start with a smaller map and story, and extend it later if everything is perfect. But this ist just something you should keep in mind. If you just want to take all the time you need, thats ok too of course. Good luck!![]()
Actually its the reverse that it will not fit for a 256x256 map because I can foresee that there will be more places and dungeons in-game but I just planned to extend it when time calls for it.
Maybe you missed my point. Exactly such kind of ambitions are what I think can be dangerous for a maps success. But allright, I believe in your motivation and I'll check back in a few months too check your progress.Edit: You can also send me an updated version when it's time for some playtesting and straightforwared feedback.
I love the game, and I am so looking forward for the completed game. I am also waiting for the Last Stand Remake, sure it is gonna be wonderful!
From the first time I played this map I loved it but something was always missing. Now thanks to new terrain it looking better and better.The only thing I have a problem here is, don't take it as a negative comment, the story is to simple and I hope there will be a little twist to the story cause right now there is nothing intresting in the story. Good luck with your project though.![]()
The terrain looks much better than before, however;
-Left Picture: the rocks and the tile you using to act as a cliff face do not match well. This is me extremely nip picking, so it isn't a major issue just a slight deterant. To match them match either use a new tile or rock.
- Right Picture: looks a little bland and lacks some tiling. I would suggest add on some environmental doodads since I think this may be a boss area by the looks, so they don't get in the way
-Overall: make sure you add animals to give it a more lively feel to the forest
More noticable trees maybe?
And some colors, like flowers
And dunno if it is only from the point of view but the road looks odd
Other than that, the first SS looks awesome
And the second.. Is well empty xD
lookin' good, and this is my thinking
-Left Picture
+I think the cliff is quite high. Better than make it lower a bit
+Rock on the way to house look not fit. Also add some flowers or smt on the way to make it colorful :3
-Right Picture
+If that's where boss stay, so i have nothing to ask. But if not, it will need more tree
+Meh, the grass. The other is green, but why have brown grass?
+I see some... uhmm, smt on the ground. It's different from the other
Nice terrain improvement, keep it up!
For the brown grass, u can tint it to green from the object editor.
By the way, guys... can anyone link me a good replacement for the grass that is brown? I would appreciate it!
This grass is wonderful. You can change its color in object editor to fit desert, winter or jungle or plains... everything you want. I recommend it. And it is animated which is also nice.
- Don't forget to ask me if you need help with something. =)