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[Role Playing Game] Heroes Tale

What do you think of the project map itself? (NO POLL TROLLING PLEASE)


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Terrain miss Z offset variation. Use rise/lower tool ;)
Also you can change trees scale from like around 1.00 to 0.8 - 2.0 or can be split into 2 separate objects (smaller and bigger one), right now looks bad.
Tile below tress can be rock or dirt as well, don't stick to leaves all the time.
From time to time add rocks or shrubs between trees, even in not reachable areas.

Don't fallow the pattern, you must create new unique things all the time.

*Crits related to images on first post!
 
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Terrain miss Z offset variation. Use rise/lower tool ;)
Also you can change trees scale from like around 1.00 to 0.8 - 2.0 or can be split into 2 separate objects (smaller and bigger one), right now looks bad.
Tile below tress can be rock or dirt as well, don't stick to leaves all the time.
From time to time add rocks or shrubs between trees, even in not reachable areas.

Don't fallow the pattern, you must create new unique things all the time.

*Crits related to images on first post!

Thanks, Kobas for those helpful tips. I'll apply that... maybe some of them. You also notice that I stick to same Tiles because I also care for the tiles I have and what I can only afford... because Warcraft World Editor only limits tiles. But, thanks for the helpful tips, +REP!:thumbs_up:
 
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Thanks, Kobas for those helpful tips. I'll apply that... maybe some of them. You also notice that I stick to same Tiles because I also care for the tiles I have and what I can only afford... because Warcraft World Editor only limits tiles. But, thanks for the helpful tips, +REP!:thumbs_up:

Use JassNewGenPack5e
 
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Hmm yeah i have seen it 3 days ago i think? well i think its just okay if you don't post new screen shots the story is good :D
 
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Pretty nice map you're making.. Nice story and features (I like scripted bosses.. :3) but the terrain is kinda flat, doodads are fine but the terrain is just.. flat.. but stil, it's a pretty nice map..

subscribing.. :3

EDIT:



Blabla...

Im kind of planning to do the raising and lowering of terrain when I finish some parts of the terrain so for now, it is really that flat.:grin:
 
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Update! Not that interesting but will keep you updated about the game. I will do a complete makeover at the Tips and Guides Section at my first post due to some Item Makeover Im doing with the game right now. Effects of Magical Equipment such as Flame, Ice and Lightning in Armors will be changed but Weapons will remain.
 
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The Terrain looks ..................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................... Weird .
 
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The Terrain looks ..................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................... Weird .

In what way, my friend? Flat? Ugly Cliffs? What?:eekani:
 
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New Updates! I will rushed finishing the item makeover to give way on terrain improvement because looks like this is the time where criticisms are coming so better do the terrain. Once again, if you think this project is great and has possibility to be a promising one, please nominate it for the Project Spotlight!

EDIT 1: 2 new Screenshots for the Forgotten Caverns! Changed the grass tiles to rock tiles that I have found here in Hive. As what criticism said that I should change the grass tiles on the Caverns for it is not necessary for the cave. For the pylons, still solving that so will need all of your help! Thanks.

EDIT 2: Gave En_tropy the map to improve the terrain a little bit and also changed some things in the terrains as what some of the criticizers said... Once again, please nominate if you think project has what it takes to be one in the Spotlight! Thanks!
 
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New Updates! I will rushed finishing the item makeover to give way on terrain improvement because looks like this is the time where criticisms are coming so better do the terrain. Once again, if you think this project is great and has possibility to be a promising one, please nominate it for the Project Spotlight!

I hope this project reaches the Project Spotlight... I'm 100% for its completion!!
 
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New Updates! En_Tropy finished improving the terrain and now it is not that flat anymore... To En_Tropy, thank you very much! Will put some more screenshots on the changes and also here is one more update:

-Finished 2nd Optional Boss, the Broodmother! But the bosses' skills are still in development.

EDIT 1: 1 new Screenshot for both the Forest of the Magical Goddess and Forgotten Caverns! It shows the changes in the terrain and its not that flat anymore!
 
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The new Landing Screen made by Legendary is finally out! Look at my first post for the changes. Thank you, Legendary, for the hardwork.... your the most active one here!

EDIT 1: Added 1 new Screenshot for Forgotten Caverns. Shows the area where the Broodmother dwells!

EDIT 2: Finished the droppable Items by the Broodmother. Now, what is left is for the other 2 Bosses!
 
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