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Gods and Empires- CITY building/RTS

Discussion in 'Map Development' started by pangahas, Aug 28, 2009.

  1. pangahas

    pangahas

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    I might just lessen/remove the effects they have then.How's your own project going btw?
     
  2. trolman

    trolman

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    Oh oh Idea!

    The Chosen Ones:
    When they're born some kids recive a gift from the god of science and technology,they're gifted an unhuman intelligence but they turn green stay short and have pointy ears and hoses :D they can also create shreders zeppelins tanks and they're not afraid to die (sappers)
     
  3. Addicted07

    Addicted07

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    question.. how did you capture the image of your whole map visibly?
     
  4. Goffterdom

    Goffterdom

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    Advanced -> See whole map or entire map I dont know how its spelled in english.

    @Panga: I worked on my map a lot this morning, I think beta release won't be too late to come. Why ? are you interested ? :)
    I posted terrain screenshots (but I dont like the way I made it, and it is not ended yet >.>).
     
    Last edited: Nov 5, 2009
  5. VergilThazaar

    VergilThazaar

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    Please, no classic Wc3 units, put some

    U N I Q U E

    units and generally imported stuff. Sick of seeing classic wc3 things...
     
  6. Grey Nightmare

    Grey Nightmare

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    LoL

    Do you mean classic models or when people just slap a static grunt in? No health change etc?

    If its the first then well... you might be dissapointed even with the 8mb limit a map that size would take way to long to dl on BNet

    {EDIT}
    :grin:Of course :)

    I know pangahas has already been looking for custom imports so we can expect to see a fair few in the final release!

    And we will most certainly not be putting any 'vanilla' wc3 units into it, thanks for the input!
     
    Last edited by a moderator: Dec 1, 2009
  7. pangahas

    pangahas

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    Grey Nightmare and I are currently working on the possible units and tech tree of the first faction which is tentatively named THE EMPIRE..We're also trying to finalize the Gods' background story etc. The map will be based off the MYTHOLOGY that the 2 of us are currently working on, so usage of generic WC3 units would definitely be little to none. As for the custom models, the amount of it is yet to be determined, definitely there would be but not to the point of reaching the limit of 8mb.
     
  8. Goffterdom

    Goffterdom

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    This is the problem: with "classical" models the map dosen't have a too high size and is still playable on bnet but some players will find that basical. But with too many models map is unplayable on battle.net. Mappers have to find the middle.
     
  9. pangahas

    pangahas

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    I agree..but most probably most of the temples and the GODS themselves along with some unique units would be using custom models..One of the reasons why i did not use many custom models for the doodads/terraining part is because I was allocating the imports for the units..
     
  10. Goffterdom

    Goffterdom

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    Wow your map is going to have a high filesize will it ?
     
  11. Grey Nightmare

    Grey Nightmare

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    I think we should cap it at 4mb at the very most as even this can take a good 5-10mins dl on BNet and lets face it... It's not a paitent community. :(
     
  12. Goffterdom

    Goffterdom

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    This is why I use a very low number of imported models (even if some people say 'this is a lack of originality' or things like that).
     
  13. MortAr

    MortAr

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    Speed does not only depend of filesize... The map can be 1 mb and you can download it for 15 minutes...

    Edit: Im sorry guise, but we have to hold on the new disasters I was ask to make, because I was realy busy in the last 2-3 days. So probably Im going to start making it tommorow (probably), of course if nothing comes out.
     
  14. The-Rave

    The-Rave

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    how about educational stuff?
    and for recreation stuff.. it's like stronghold?
     
  15. Grey Nightmare

    Grey Nightmare

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    Do you mean like a school building, that kids go to?

    And it improves impressiveness or some other factor? :confused:
     
  16. pangahas

    pangahas

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    Schools and universities could be where the upgrades and improvements can be researched..
    ANNOUNCEMENT:
    TEASER VIDEO READY FOR VIEWING ON FIRST POST
     
    Last edited: Nov 7, 2009
  17. Grey Nightmare

    Grey Nightmare

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    ANNOUNCEMENT: FACTIONS

    Me and Pangahas have been discussing some very important gameplay factors and have decided, currently. Though, nothing is set in stone that we will actually only have 3 'races or civilizations'

    One that specializes in technology and advancement, expect gunpowder and machinery.

    One that specializes in belief, loyalty and faithful subjects, expect to see bonuses to faith development and a lack of rebellions/conversions.

    One that is completely obsessed with war, think of spartans and how they were 'bred' for war from a young age... they will most likely have access to many elite military units and all units will have bonuses in combat, giving them the upperhand.


    EACH 'CIVILIZATION' WOULD THEN HAVE 3 SUBFACTIONS

    Which as well as their parent bonuses would get more specific bonuses towards a certain type of military unit or the ability to access a certain tech research.

    Finally there will be at least 10 gods and each 'CIVILIZATION' will have the choice of at least 5, some will be specific to a civ and others will cross on 2 or perhaps all 3.

    Our aim is to provide a huge array of strategic varation and an endless degree of replayability, we may add more civs, gods and subfactions as the project goes by, before or after release.

    None of this is by any means finalized and is subject to change as the project goes on, any feedback, queries or suggestions are, as always, most welcome!
     
  18. Luffy

    Luffy

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    I like that 3 different races/civilizations faction
     
  19. VergilThazaar

    VergilThazaar

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    My suggestion:
    Don't put up too much, just release a ver, check bugs/imbalance/what ppl like e.t.c. and then you'll know what to add/modify/replace/remove.
     
  20. Grey Nightmare

    Grey Nightmare

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    :thumbs_up: Cheers for that advice!

    Yes we would love to release a version and get people giving gameplay feedback but the map isn't currently playable and we would like it to be before release.

    You can all help with this! What would you like to see in the first open beta?

    How many civilizations and subfactions? How many gods? What features?

    We don't want to release it to early if people would like more choice in the game, but if for e.g. your happy with one civ and two subfactions obviously we can release it sooner!
    :cool:

    What do you think? :confused:

    EDIT: Glad you like it luffy :)