Drop-off point of resources will be as follows>
GOLD-goldmine,Capitol(main building)
LUMBER-lumber mill,Capitol
STOCKPILE/WAREHOUSE-stone and iron
STONE-stone quarry
IRON- iron mine
MARKET-all food resources
*The amount of IRON & STONE you could use = to the amount of this resource that are stored in your stockpile.
Is there pirates or sea rebel?
Yes.
The Rave>ship crew concept is ok,We might use that but it will just be an optional mode.Having different crews adds another dimension to gameplay,which is good.
IMPORTANT: Just so it's clear,the ALPHA would only contain some of the features of the map,mostly the basic ones.SO don't expect all concepts to be present,after all it's an alpha version.

IT will be based off TIER 1 only so units would be standard units.The main objective of the alpha is basically test out the core systems/mechanics, fix what needs to be fixed ,remove what's necessary and retain what's functional.HOPE that clarifies it..GOt to get back to work now.BTW THANKS for all the response/ideas,feedbacks etc.WE appreciate it,keep em coming