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General Frank's Gallery 2.0

Hmm. The concept is nice and all, but the mesh uses too small sections of the juggearnaut texture which look blurry and undetailed, making it like one gray blob which clashes hard with the strongly defined and colorful red parts. I recommend using a more detailed metal texture, like the Infernal Cannon.
 
Hmm. The concept is nice and all, but the mesh uses too small sections of the juggearnaut texture which look blurry and undetailed, making it like one gray blob which clashes hard with the strongly defined and colorful red parts. I recommend using a more detailed metal texture, like the Infernal Cannon.

I don't like that texture and it does not have the right colouring and shading.
Nevertheless, thanks for the input.
 
NEWS: Thunderlord

The new tank is based on the Odin, but I did the mesh and animation from scratch again.

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