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[JASS] FSI (Full Screen Inventory) System - taking suggestions!

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Level 40
Joined
Dec 14, 2005
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10,532
Code:
II  ESSSSSE  BBB
II  ESSSSSE  BBB
II  ESSSSSE  BBB
    ESSSSSE  BBB
    W  W  W

E = Equipment
W = Weapon
S = Slot (for misc stuff)
B = Backpack (12 saveable slots)
I = Inventory (6 slots that are also the "inventory", for quick use)

Is how I would visualize an FSI system.

However, I suggest you do an in-inventory system instead, as they're far easier to use, and you don't have to kill your whole screen every time you use it.

I did an old Equipment/Inventory system that existed within your inventory itself awhile back, and I can tell you that it was far nicer than having to not be able to do anything while hunting through your inventory. (I also tested some systems like the original 100 slot inventory system, and compared it to systems like mine or vex's)
 
Code:
II  ESSSSSE  BBB
II  ESSSSSE  BBB
II  ESSSSSE  BBB
    ESSSSSE  BBB
    W  W  W

Okay, I would do it so that actual amount of slots depends on your items (backpacks actually) SO , you have 4 slots in your REAL inventory where you keep bags, some have 6 slots, some 25, etc. Then, I wont attach anything to unit itself, but to BAGS, so you could easily give all items in bag to other unit. I might need some help scripting-related and I might contact you (what is safe and what is not, what is faster, what should i do) etc.
 
Level 13
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Nov 22, 2006
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Vex's InvX is buggy, it seems like nobody noticed that. I have no real suggestions, just like to spam every now and then :p. Gl with your FSI system, HT, and I'm looking forward to helping you if/when you need help.

Just outta curiosity: iristle has 43 reps, so why does it say that "she has little to show at this moment"? Maybe I'm the only one seeing it like that :)
 
Level 9
Joined
Jul 27, 2006
Messages
652
You should make it so you have 5 bag slots in your normal inventory, and one equipment info slot.
Then clicking on each one opens a menu ( like the 100 item inv system ). The menu should only have 6 slots for a 6 sloted bag ect.
Then you should be able to open multiple bags at the same time that cause the menu to have more slots ( sorta like add-ons let you do ). Then add a window to the left for drag and drog equipment.
It'll be hard but if you pull it off it'll work in Wc3:WoW perfectly IMO.
 
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