(12 ratings)
Important
ImportantThis campaign was made by Flower Fairy. She is the author of this campaign. The campaign is being posted on HiveWorkShop on her behalf with her express permission.
The campaign was originally posted here:
邪恶重现完整版 - 自定义战役系列地图讨论区 - 游久社区 - bbs.uuu9.com
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Evil Resurgent
Evil ResurgentThis campaign follows Arthas and the undead. This campaign is comprised of 11 playable missions and 8 cinematic missions, and follows the style of the Blizzard campaign with RTS-style missions as well as RPG-style missions.
Due to the conversion tool used to convert the campaign to the standard world editor, it is recommended to play the campaign using the most recent patch.
List of Flower Fairy's Campaigns
List of Flower Fairy's Campaigns
1. The Lonely Nightstar
2. Of Crimson Tides
3. Evil Resurgent
4. A Song of Dream Chasing
5. Light and Shadow in Tandem
Characters
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Arthas: In life, he was a paladin of Lordaeron. After being killed by Archimonde, he was turned into a death knight. With Archimonde's death, he regained his freedom. Despite looking like an undead, he is a human on the inside. He believes in his companions, and knows the difference between right and wrong. However, the Lich King marked his soul so as to eat away at his humanity. He became dark and bloodthirsty, though his trust in and loyalty towards the Lich King remained the entire time. The Lich King knows this, and tries in vain to use Arthas as a tool to heal his own wound.
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Anub'arak: Once a noble of the Nerubian Kingdom, he lost his life fighting the Scourge and was revived. In order to prove himself to the Lich King, he killed his Nerubian clansmen. While his resolve may have once wavered, he knows he is doomed to a bleak future.
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Kel'Thuzad: He was once a human explorer who was fond of taking risks. While travelling in the polar region, he became friends with the local ice trolls. But fate played a big joke on him, as after he died in the polar region and was revived as a lich, he had no choice but to slay his ice troll friends in order to secure his future. While he may have bemoaned the twists of fate, he knows very well that when people live for profit/interest, they cannot give consideration to emotions.
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Noth: The plague bringer of the Scourge. He is cold and emotionless. His achievements in regard to research into plagues and elixirs are outstanding. He alone planned the plague attack on Stormwind. He is absolutely loyal to the Lich King, and is the most faithful high-ranking leader of the Scourge.
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Credits
Message from Flower Fairy (creator): This campaign takes some inspiration from Tomoraider and Sclammerz.
These are the hiveworkshop resources in use, based on the automatic credit generator:
Resources in Use by Evil Resurgent | HIVE
rightfield, miseracord, will the almighty, daelin, kuhneghetz, general frank, norinrad, epion, jetfanginferno, kitabatake, callahan, splashy5, dojo, lord_t, demon boy, bloody_turds, infrenus, dickxunder, champara bros, hawkwing, assasin_lord, hanza-ru, mephestrial, quech, noypi, thrikodius, supertoinkz, cavman, sellenisko, just_spectating, rama462, proxy, -grendel, peekay, sin'dorei300, wandering soul, power, shyrony, whitedeath, jesushipster, ujimasa hojo, andrewoverload519, eubz, nightskyaurora, kimbo, whitewolf8, kangyun, reflex, horusrogue, darkholme, frlky, 67chrome, daenar7, mc !, link_iceblader, kyzerdrood32, darkfang, crazyrussian, cloudwolf, viiva, bigapple90, mr,goblin, palaslayer, inhuman89, nfwar, hellx-magnus, orthon, m0rbid, zbc, nelsonlaje, marcos DAB, heinvers, ~nightmare, solu9, edge45, murlocologist, ghostthruster, miseracord, taurer, kwaliti, takakenji, proxy, hexus, andrewoverlord519, hawkwing, joysoy, afronight_76, darkholme, kadzhamit, blizzard entertainment, evilwart-dragon, viiva, frlkY, orthon, naserkingarthas, kangyun, sxar, murlocologist, hyunrai, tranquil, princeyaser,
Special Thanks
Message from Flower Fairy (creator): This campaign takes some inspiration from Tomoraider and Sclammerz.
These people helped in various ways in bringing the campaign to hiveworkshop.
Ghostwolf- YDWE conversion tool, Quinten- map description title picture, Deepstrasz- various things, Naruto- helping contact the author, Tuwnew- map template.
Change Log
H-ER-v0.041- Initial Upload
H-ER-v0.044-
General
Frostmourne Tool tip, Troll Hut tooltip, Thunder Diamond Tooltip/Name, Sacred Essence tooltip, Tome of Knowledge +3 tooltip, chaplain caster tooltip, "Doom Bringer", Defence Aura (Obelisk) name/tooltip, dark summoning (Obelisk) tooltip,
Chapter One
Names for teams, yellow troll name, "necromancer", "any of my followers", Chaos Knight transmission sender, "savage",
Chapter Two
"Frozen Continent", "eke", "adopt",
Chapter Three
"Outside",
Chapter Four
"you and your comrades", "children"
Chapter Five
"Word/word"-fixed,
Interlude
"Coastal"
Chapter Six
"have", "great, effective", "how humiliating", "Lich"
Chapter Seven
"We sent were killed", gnoll creep name, "pathetic wretches"-sender, demon hunter name
Interlude
"Returned"
Chapter Eight
"Losses", "righteousness in",
Interlude
Last intermission sender name
Chapter Ten
"Was", "time to chat"
Chapter Eleven
"Scoreboard", "New", "Lich",
Epilogue
"...Archimonde, for...",
H-ER-v0.044C- Censored parts of "Afternote" with permission from Flower Fairy.
H-ER-v0.044CC- fixed buff tooltip for Crypt Vanguard, added name for Sky Eagle unit.
There are one thing that I getting bored about your campaign is so many destroy enemy base mission
The ending had a good plot twist. I enjoyed the character development of Arthas in this, as he slowly became evil. At the start he even cared about rescuing the captured undead in mission 1 (side quest). At the end, he becomes an evil creature. Was really good! I also want to mention 2 things.
A) I enjoyed the dialogue between the evil human hero and his daughter. It provided really good character development for him, and I hope we see him again in the future.
B) I am concerned about the Dalaran forces helping the humans in the last attack wave while you defend Kel'Thuzad. Because now, He Xiaoshu (blood elves/dalaran) has relationship with the humans, as well as the orcs (from the 2nd campaign) and the night elves (because of Maiev). If all the "good" races are all allied, it makes it harder to develop the story with realistic conflicts, since the good characters all team together to fight "evil".
Hi, friend, if you want to contact Flower Fairy, you can come to bilibili, China video website, to find her: 的个人空间_哔哩哔哩_Bilibili Spm_id_from=333.1007.0.0I completely adore this campaign and Flower Fairy other campaigns. I wanted to ask how could I find her/contact her to gratulate her on campaign personally?
Last year when i play evil resurgent i found some bullshit thing.
After mission 6 when enemy attack your base with all of units and in 1 mission enemy have 3-4 base, that made me lose by can't do anything. I don't have enough time to train unit or build tower.
Did the update version fix enemy attack wave
Last time I play this campaign when game start i bring 4 hero to attack enemy base before enemy train unit. Then leave some building behind and export the map.No and In my opinion, you should not expect such an amendment. That would take away a lot of the charm of the game. It also applies to the four parts of the campaign.
All of Flower Fairy campaign have brutal attack wave. Only way to win with out cheat is bring 4 hero to attack enemy base before enemy train unit. Then some building behind so you will have time to export the map.Why does this campaign have such brutal AI in attacking? Why not make the AI attack with enough troops to make it difficult for the player, don't tell all of its units to attack, if 1 player attacks, it's okay because our heroes are strong, but if 4 computer players attack our base at once? Do we have to use cheats to enjoy the campaign?? I hope the author of this campaign fixes this and updates it![]()
But in my opinion, the 2 campaigns before Evil Resurgent were still pretty good in terms of AI, not as bad as this one.All of Flower Fairy campaign have brutal attack wave. Only way to win with out cheat is bring 4 hero to attack enemy base before enemy train unit. Then some building behind so you will have time to export the map.