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Dwarven warrior

Description
Rugged and sturdy Dwarven melee unit.
Versions
2nd December 2007 - Dwarven warrior. Based of rifleman model with footman animations.
24th March 2024 - Completely remade the model. Based on Ujimasa's rifleman with Bandit animations and added animations for fluff. Main model now includes the portrait.
Helmet, weapon, shield and shoulder pads are done from scratch in Milkshape3D. Other edits are done with Magos' war3 Model editor and RMS.
Special thanks to Footman16 for inspiring me to remake the model.
Disclaimer/Credits
Please give credits if you use it in your campaign/map.
Don't edit, repost or share my resources without my full and written permission.
You are not allowed to monetize your map/campaign in any way if you use these models.


If you wish to edit my resources, please write me a personal message on the Hive or on Discord and we can discuss your wish.

If you use the resource(s) in bad faith I have the full right to take away the ability to use this resource.
And if you have questions about the model, feel free to contact me.
Previews
Contents

Dwarven Warrior (2024) (Model)

Dwarven Warrior Icons (2024) (Icon)

Dwarven Warrior (2007) (Model)

Dwarven Warrior Portrait (2007) (Model)

Reviews
[APPROVED] Looks awesome, works ingame, and one of the best uses of the footman anims I've seen. My only suggestion is to lengthen the beard a bit. --donut3.5--

Moderator

M

Moderator

[APPROVED]
Looks awesome, works ingame, and one of the best uses of the footman anims I've seen.
My only suggestion is to lengthen the beard a bit.
--donut3.5--
 
Level 12
Joined
Aug 20, 2007
Messages
866
I like the shorter beard, makes him look more aggressive as a melee fighter, than the ranged fighters who look older and less aggressive (it's extremely subtle, but you get my point)

10/10 +rep
 
Level 5
Joined
Aug 3, 2007
Messages
187
Yay! i hope people keeping making more dwarven units. at the moment there isn't too much of a selection in the magic department... *hint hint* :D
 
Level 4
Joined
Aug 31, 2007
Messages
82
It pretty awZome wit a Z! but... (being REALLY picky here) you could make the armor little more.. battle-worn (looks too shiny in the picture)... but great!... haven't tried in game so I'm not going to rate.
 
Level 8
Joined
Jan 11, 2008
Messages
164
Yuck!
I hate to think what a dead enemy of this will look like. Absolutely mutilated!
The only flaws in this model are the beard colour, beard size, Attack 2 anim, and bad UV in the inner part of the arm. A smaller brown or golden beard would look better. The attack 2 anim looks like the dwarf is hitting the enemy with the side of the axe not the edge.
 
Level 6
Joined
Oct 28, 2007
Messages
176
Yuck!
I hate to think what a dead enemy of this will look like. Absolutely mutilated!
The only flaws in this model are the beard colour, beard size, Attack 2 anim, and bad UV in the inner part of the arm. A smaller brown or golden beard would look better. The attack 2 anim looks like the dwarf is hitting the enemy with the side of the axe not the edge.
Dude this is a great model, I want to see you do better
 
Level 2
Joined
Dec 17, 2008
Messages
6
fuckk all fucking models why the fuck i can't use them----i dl them ---import them---write the exactly fucking path ----create a unit--- modify "art model" / "art special" if neded--- use unit in map --and is fucking invisible just a fucking fucked up black shadow :|
 
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