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- Sep 2, 2005
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Keeper
Specifics to be Re-Added later. I had multiple tabs open and accidentally saved over the new one with an old one...
The information for the specifics is coming from HERE.
OverviewSo... You're a bad-ass dungeon keeper. A disembodied demigod in control of his own domain. And you want to expand.
1. You Don't give orders to monsters, you pick them up and put them where you want them.
2. You don't have a "Dungeon Keeper Hero" you're a disembodied spirit thing.
3. You Cast spells from a sidebar, Select rooms to build from the sidebar, and can pick up units from the sidebar (I dunno how hard that'll be ot make)
4. You build locations, not your units. They build by the tile, instantly, but cost you gold. You can unbuild rooms for half the gold you paid. You don't build buildings, there is no such thing.
5. You don't build monsters, they come into your dungeon by themselves. The exception is when monsters come from sacficies.
The TeamDarkholme: Project Overlord
redmarine: Digging/ Map Generation System
Eleandor: Pickup Unit/Drop System
MurderMode: Pickup Unit/Drop System
Still Needed:
Land Claiming System
Room Building System
Workshop Building System
Spell System and Menus
Unit Status System with ability to pick up units from it.
Monster AI
Possibly some other stuff - Models maybe, etc.
The information for the specifics is coming from HERE.
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