Hope they won't use WOW loreIllidan wasn't killed by Arthas, just critically wounded, Maiev and Akama destroyed him in once when they invaded Black Temple.
Hope they won't use WOW loreIllidan wasn't killed by Arthas, just critically wounded, Maiev and Akama destroyed him in once when they invaded Black Temple.
Illidan story is sad one, but such was the story of Golum in LotR lore, such was the story of Eddard (Ned) Stark in Game of Thrones and so on, so on...Hope they won't use WOW lore..Ilidian was betrayed so many times , no one ever thanked him for help and all the stuff he did ..... if Blizzard kills him in WC4 i am not buying it !
And the forces of Shattrath, Aldor and Scryers.Illidan wasn't killed by Arthas, just critically wounded, Maiev and Akama destroyed him in once when they invaded Black Temple.
The problem is, how and where would you get those people from? For group of artists which consists of at least 50 people getting payment - not as their free time - takes them few years to get textures/models/UI/etc ready. Now count that we would have few times less people who possibly not that pro, also would do these jobs as their free time after work/family/etc. It'd be never ready. Also if we want to avoid court/fine - because Blizz will never give us permissions - we'd need new storyline/factions/lore/etc for first, so we won't harm copyright stuff. Basically, a fan made WC reproduction is also impossible unless someone gets lots volunteers who are willing to work on it for free or somebody does not invest a lot money into a doubtful project.This topic could be used to gather some willing people that want to create a cool Wc4-ish Game. It needn't to be Wc4 directly, we could rename it in something similar, etc. But we could make our dreams come true, if we manage to find enough people that are gonna develop Wc4.
Starcraft 2I wanna see a 3D game engine with the most versatile editor possible.
I want the 3D and graphics to be so amazing it will even be a viable option to non-gamers to use for creating beautiful terrain/cinematics/movies/etc.
I also want the engine to be able to handle 480x480 maps, 1,000,000 units/doodads, etc.\
With this, good mapmakers should be able to develop games of any type.
Example: For RPG, a game like Zelda (but multiplayer! multiplayer zelda... yes!).
Definitely will happen within this decade, given the current trends I'm seeing in game/technology development.
That, and I'm sure many would pay over a grand for such a game/editor (mainly editor).
Yes there are game engines out there already doing this, but they don't let users make their own, host/share their own like wc3/sc2.
I played the RTS, and then played the MMO. I enjoyed both, really. Most people are annoyed because they have to pay a subscription to wow.Quite possibly^
But if you played Warcraft for the RTS gameplay, it's unfair to expect you to force yourself to play and pay for an MMO, they're not everyone's cup of tea.
Thus if there is a War4 - it should avoid WoW lore - not because it's bad (that's down to personal opinion) - but because it's going to be War3 players who want to play and not ALL of them are WoW players.
For now though, making Warcraft themed games/maps/mods in SCII's editors seems like a good move to me.
Problem is the activity happening on the map, not the size. A modern engine can easilly support 1000x1000 maps with right content streaming technology but the maps would have to be bland and lack activity due to the possible resource usage. Moving 10,000 units in combat is not possible. Yes in MMORPGs it is possible but they use a different method of synchronization to RTS games.I also want the engine to be able to handle 480x480 maps, 1,000,000 units/doodads, etc.\
What you talking about???Warcraft IV is already finished...see WARCRAFT IV CATACTLYSM..
Problem is the activity happening on the map, not the size. A modern engine can easilly support 1000x1000 maps with right content streaming technology but the maps would have to be bland and lack activity due to the possible resource usage. Moving 10,000 units in combat is not possible. Yes in MMORPGs it is possible but they use a different method of synchronization to RTS games.
What you talking about???
Repeating nonsense doesn't make it rightYeah.........Warcraft 4 is already released!............they have already MIST OF PANDARIA....
It is mostly called StarCraft II. Although that has other different limits but that is an unrelated problem.Although Warcraft 4 would be great, I'd settle for something along the lines of a 20$-40$ update for Warcraft 3, including Engine, Visuals, Pathing, No more bullcrap limits. As proven already, the only limitation for Warcraft 3 mapmakers is the engine - Take "Requiem, SotP and other such maps for example.