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DPS Calculator 1.023

Submitted by MFatGG
This bundle is marked as approved. It works and satisfies the submission rules.
This is a 'DPS Calculator' for calculting Damage per Second of an unit i wrote, because i couldn't find something simular. The result will be copied into your Clipboard once you cklick 'Calculate'.

Tested on Windows 7 64bit, 32bit; works under XP (thanks to Numerion for testing)

Program requires the .NET-Framework 3.5, installation of this should fix it

Please let me know about bugs or ideas

update: 12.01.2010: The majority of bugs/errors should be gone, will add dice/sides soon
thanks

Keywords:
dps, dps calculator, calculator
Contents

DPS Calculator 1.023 (Binary)

Reviews
Moderator
15:46, 22nd Dec 2009 TriggerHappy: This definitely could be useful, and works properly.
  1. 15:46, 22nd Dec 2009
    TriggerHappy:

    This definitely could be useful, and works properly.
     
  2. Numerion

    Numerion

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    There already is tool like this...but this one looks more user friendly...hmm...are you thinking of adding also armor counting inside?

    Oh and it works on XP normally
     
    Last edited: Dec 22, 2009
  3. aaron

    aaron

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    this is great for balancing games :eek:
     
  4. DarkNezz

    DarkNezz

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    pretty useful, go ahead man!
     
  5. BloodStorm2262

    BloodStorm2262

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    Sounds good to me, though it would be better if it could be included as a plugin in something like UMSWE or JassNewGen pack so you could use it right in the editor.
     
  6. Solecompanysole

    Solecompanysole

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    Nice tool there is one like yours but i think yours batter :D
     
  7. Vosty

    Vosty

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    As soon as I saw this in "newest tools" I had to try it. It works quite gracefully, and uses up a small amount of screen space, memory, and RAM (My computer rides on a low amount of RAM) so using it is no pain at all.
    I like this 5/5
     
  8. koosha

    koosha

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    Thanks


    useful tools!
     
  9. MFatGG

    MFatGG

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    first, thank you for testing on a xp-system

    yes, i will be adding armor calculation as soon as my exams are over

    and thanks to all other posters
     
  10. 1)ark_NiTe

    1)ark_NiTe

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    Calculating DPS is constantly something a mapper has to do so this tool is very useful to us. However, when I tried to type in real number (e.g. 2.7) with a decimal for Attack Speed it would not recognize it as one and instead treated it as 27 seconds.

    One more criticism, why not do base damage, number of die and sides per die as the parameters instead of minimum and maximum damage? To know the min and max, we have to calculate them first or go in game to find it. Whereas the parameters I suggested are actually worked with in the editor.

    Anyway, good tool and I hope to see it improve.
     
  11. Kyux

    Kyux

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    awsome! about time someone made something like this. it'll be good for all the mega WC3'ers
     
  12. ManDraKer

    ManDraKer

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    hey got error running your tool. "The Application failed to initialize properly (0xc0000135). Click on OK to terminate the application". Im using XP. What does the error means?
     
  13. Frotty

    Frotty

    Wurst Reviewer

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    hm how to get the mas dmg?
    You should may add that dice thing from wc3
     
  14. Blacuchops

    Blacuchops

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    Report Bugs!
    Tested it 20 Times....
    If you set ASPD (Attack Speed) to 0 the Result is Infinity, and If you set the ASPD(You know it Read Above) to 0.(number) the Result would be the same as if you just type that Number itself.

    Example - ASPD : 0.5 , Min DMG : 10, Max DMG : 20, Target = 1, Result = DPS : 3.00
    While If i do ASPD : 5, Min DMG : 10, Max DMG : 20, Target = 1, Result = DPS : 3.00

    I found a Way to counter this..... but fix it!

    Instead of 0.(number) You need to type 0.(Number) + 0 Example : 0.60 to make it have the right result.....
     
  15. Crave.

    Crave.

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    Seems reall nice although Ive never thought about putting in DPS for a unit

    Found a bug, maybe. When i put min dmg 10 and max 12 and ASPD 1 the result is 11.00. But when i put min dmg 10 and max 11 and ASPD 1 the result is not the expected result 10.50 but 10.00

    Ohman found another one -.- Min dmg 1 max dmg also 1. ASPD 0.75 in the end i got 0.01 WTF
     
    Last edited: Dec 31, 2009
  16. MFatGG

    MFatGG

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    thanks for reporting,
    honestly i didn't expect that much bugs :)

    tried it several times, get 30.00 and 3.00 DPS

    get the same, everytime i try, will get fixed soon


    got 1.33

    seems i made something wrong in the calculatoin part, sorry for that
     
  17. Sarj14

    Sarj14

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    You should put a feature where it has the Recommended Health where it will recommend a good health for something it is attacking, something like that.
     
  18. Nherwyziant

    Nherwyziant

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    Is something wrong?

    I put at Min Dam 5 and Max Dam 5
    Target hit 1

    and attack speed to 1.

    It results 5 DPS

    but as I set attackspeed to 0.5

    DPS is 1????!?!?!?!

    Should it be 10?

    And i put attackspeed 0.1 the DPS is 5? WTF?
     
  19. Numerion

    Numerion

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    also...could you please add min.damage and max.damage output? so you could see what is the possible least and possible max damage ?