- Joined
- Aug 20, 2007
- Messages
- 1,122
Have you done mine?
If not, its okay, I've replaced the ability anywayz.
If not, its okay, I've replaced the ability anywayz.
Sorry, due to me being too lazy (and also because I am starting my own map). I will no longer be doing requests until further notice. However, some of the spells you request are quite easy.
First, the fire ball thing, there is one something like it in this post. Just ask the creator for permission and credit him. Also, as for the terrain thing, I can adjust the thing slightly and it would fit, but please credit the original creator (Flash.Kisame) and not me
Next, you can use the Orb of Lightning ability and just change the effect thing. Simply create an ability that has the effect (i reccommend poison or something) and make it have a chance to trigger that ability. Water Siphon might not be possible in GUI as I doubt it is possible to bend lightning effects.
~Zack1996
So... no1 will do your request!Sorry, due to me being too lazy (and also because I am starting my own map). I will no longer be doing requests until further notice. However, some of the spells you request are quite easy.
First, the fire ball thing, there is one something like it in this post. Just ask the creator for permission and credit him. Also, as for the terrain thing, I can adjust the thing slightly and it would fit, but please credit the original creator (Flash.Kisame) and not me
Next, you can use the Orb of Lightning ability and just change the effect thing. Simply create an ability that has the effect (i reccommend poison or something) and make it have a chance to trigger that ability. Water Siphon might not be possible in GUI as I doubt it is possible to bend lightning effects.
~Zack1996
Water Siphon might not be possible in GUI as I doubt it is possible to bend lightning effects.
~Zack1996
Woohoo!
Then if you're back to business, i have a small request for you, if you want:
Diabolic edict:
The caster targets an area (width 900), and there some SFX showing up so you can see how large it is.
A scary countdown pops up in the middle of that area, counting down from ("level of the spell" + 4) seconds to 0.
Every time it counts one number, a random enemy unit inside that area is intant killed.
This doesnt happen during the first 4 seconds.
As an example, if the spell is level 2:
it counts 6, 5, 4, 3, (nothing happened) 2, (1 kill) 1, (another kill) 0.
So can you do it for me?