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DIIIW Inventory

Level 17
Joined
Jun 9, 2007
Messages
2,493
If you can not even figure out how to change the hero, im not sure if you will be able to use this system at all. I mean.. changing hero must be one of the easiest things you could do.
I do not recommend you to use this, but it is your choice..
 
Level 17
Joined
Jun 9, 2007
Messages
2,493
It is actually good to get such feedback. It makes it easier for him to know what people have problems with doing etc, and from there he will be able to make it easier for people to use the system.

Its the same way with wow, after 5 years of development, they decided to redo alot of the UI, adding help windows, tracking quests on the map, etc.

The feedback and questions often lead to a better product.
 
Level 1
Joined
Jan 30, 2010
Messages
1
I must say kudos to you for your system, cant' wait to get my hands on it. Unfortunately, gotta get some sleep right now if I want to make it tomorrow. Maybe tomorrow :>
 
Level 5
Joined
Jun 30, 2004
Messages
170
Nice to see you here, Anachron.

I have a question for you about this. I think I found a way for this to sell items without adding a module or some sort (haven't tried yet and so am still skeptical), but I just noticed that once I picked up items, I could always throw them out, but could never sell them. I'm assuming that having an unit outside of the system would be able to do this, but if someone wanted to do that, it becomes a little more tedious than it should be.

Having a module to sell items and having it implemented into the UI window would be great for those using it. If I do use this, I will most likely only be using the UI window for storage (but adding equipment is tempting).
 
Nice to see you here, Anachron.

I have a question for you about this. I think I found a way for this to sell items without adding a module or some sort (haven't tried yet and so am still skeptical), but I just noticed that once I picked up items, I could always throw them out, but could never sell them. I'm assuming that having an unit outside of the system would be able to do this, but if someone wanted to do that, it becomes a little more tedious than it should be.

Having a module to sell items and having it implemented into the UI window would be great for those using it. If I do use this, I will most likely only be using the UI window for storage (but adding equipment is tempting).
Thanks for the feedback, sadly I stopped mapping and I will not be able to give you any more help then: Learn by doing. Thanks for using.
 
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