ToolorDie
Reaction score
0

Profile posts Latest activity Postings Experience Resources About

  • If you want to link something in a conversation, you can create a pastebin upload the stuff there and link the pastebin inside the conversation.
    ToolorDie
    ToolorDie
    Really appreciate that tip, sorry for the nuisance Tasyen. Will msg you after work, I made quite a bit of progress, thanks for the help
    I have the same problem with compiling things with wex, tell me if you find a solution
    DaneTheBeast
    DaneTheBeast
    Damn, it still won't compile , bummer
    ToolorDie
    ToolorDie
    Hm. Maybe I can help. What kind of message are you getting?
    DaneTheBeast
    DaneTheBeast
    That it can't find some functions, the weird thing is that another person can compile it perfectly.

    Right now it crashes the editor whenever I try and compile it, weird stuff.
    Reputation (+1):
    (Post) Yep. Moderators should really spot that sort'a thing, rather than rejecting models for being 'too simple' left-right-and-center.
    The fault is not in Equipment. The system works flawless.
    You can send me the map via pastebin link
    and I can check where you made a mistake.
    Of course you can post it public.

    if you disable equipment and errormessage, does your map then compile ( save ) properly?
    I re-uploaded for you a working version of the system.
    Just copy that script to your map.
    You'll also need ErrorMessage and RegisterPlayerUnitEvent.
    I guess it was the init module which gave you an headache.
    I made it private now and re-uploaded the system in the spell data base.

    It should work now for you.
    Ok friend, when you are back online I have given the knockback system a big overhaul.

    To get the effect you want in your map, make sure Knockback2DPauseUnit is false and Knockback2DAmphibious is true before executing the knockback trigger.
    I gave you reputation from the thread "Hypothetically"

    So private forums don't show reputation for the user who received and regular users. Hmm.
    THe hair and beard are actually just attachments so you can use whatever hair you want that fits :wink: Each model will have different faces. Thanks :)
    About the picture comment about my model project: The first version was not released but pictures of it are included in the album you were viewing so I pointed out that the picture you commented on was of the second version of the model :) Also, yes I will make more variations. I am making a heavy model (the one you have seen), a medium model and a light model. Heavy is for like bruiser kinds of classes and medium a bit less muscular and light being for like mage classes etc.
    Welcome to the Hive ToolorDie!
    I hope you enjoy your stay here.
    Feel free to create a thread in the Introductions subforum in the Off-Topic forum to introduce yourself to the community.
    If there is anything you need, feel free to contact me via Visitor Messages. I hope I'll be able to help you!
    Please read the rules before participating in the site. You risk negative reputation and bans if you break these rules. I suggest reading "Start Here" first. Rules here: Rules
  • Loading…
  • Loading…
  • Loading…
  • Loading…
  • Loading…
Top