- Joined
- Feb 2, 2008
- Messages
- 2,131
I smell that when it is released, some terrainer will instantly make a truly awsome terrain (and a better one than yours ) Looks damn amazing.
Seriously why did you say this.... xD
I smell that when it is released, some terrainer will instantly make a truly awsome terrain (and a better one than yours ) Looks damn amazing.
Tested current three animations - Walk, Stand and Attack Spell - all of them are going to be tagged Alternate, as this model is going to have two sets of anims. Some world editor work is needed to make the walk animation match the speed.
Huh. The music you used blocks this video in germany. Just wanted to inform you about that issue.
Attack anims are quite awkward because the tail is well you know
Use Hide My Ass! to bypass this issue.Huh. The music you used blocks this video in germany. Just wanted to inform you about that issue.
I don't know. What's wrong with it?
look at the tail when he attacks,it curls
A little too fast, maybe? Looks awesome, nonetheless.
Looks like he's fucking himself. Can dragons do that?
Stand:
Maybe a few mouth movements.
Is there any way to set it up in the editor later so that the animation plays during the landing and not after reaching the ground or should I make a simple snap of the wings as the animation to mark the landing?
He has to http://www.hiveworkshop.com/forums/texturing-surfacing-274/wip-deathwing-reborn-189234/index6.html is dead and there is so many people looking forward to this. He has probably worked very hard with it aswell, so he's past the point where he can give up on all that hard workI really hope you end up finishing it ^-^
Not sure if I should add a melee attack.
good! bro...!
but, What is deathwing's skills from WC III?
The anims are all done. Just to finalize it. That should take a while for me to figure some stuff out.