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Cinematic contest?

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Level 3
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It would be nice to have a cinematic contest since there hasn't been one for too long and I haven't participated in any.

And as for the theme of the contest, I'd like for it to be something about the sea, or an underwater one.
 
Level 7
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If cinematic contest is made, then i would give it a try also.

But the problem with cinematic contest s time and patience i suppose. It need huge amount of time, so if there would be 2 months time to make cinematic, then it would be okey i think(depending of lenght of cinematic). But how much has patience to end this. Also teamwork would be good too, for this contest.
 
Level 13
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Well as the cinematic maker I used to be for WarcraftIII, I'd give my support.
Who knows I might just join in, but that also depends on the theme and rules.

If you guys need help with settings things up feel free to ask. I have hosted a couple of contests in the past on another site, including a cinematic contest.
 
Level 7
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Anything to help get this contest off the ground would be great. Like i said earlier i think an open theme would be best, it would attract the most people and allow maximum control over what people want to do. The only bad side is the judging would be difficult depending on how many people entered and the quality, since there is no theme to add to the judges criticism. Its all up to the people what they want to do but any help to get this rolling would be awesome.
 
Level 7
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Alright clearly the contest attracts alot more people with an open theme. Allows people who dont have cinematic experience to experiment and allows full use of creativity.

Given that i think the judging should be based on

-Camera work
-Dialogue (No voice acting required)
-Story
-Final touches (Fluid terrain, camera tweeks, special effects .etc)
 
Level 18
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I might join if it's hosted after about a month. Until then I'm stuck on my studies.
Also, I'm much against the open theme for the plain reason that everybody loses.
-The judges, which you already knew about, will have one hell of a job to compare completely different themes.
-The contestants themselves will have problems themselves sticking to a solid story because they have no handles to hold onto. Especially for the new cinemakers it'll be disappointing when they hear their story goes from one end to the other, which is definitely going to happen. Too much freedom is also prisoning.
-Last of all is everybody else, who can't decide who to vote for because it's all different. The results, as you might be able to predict, is a poll where they vote for the most popular name without actually giving the other cinematics a chance. We all know this happens a lot, which is why some people even want to ban public poll. As you can imagine, this is even more frustrating for the new cinemakers.

So there you have it. 3 reasons why nobody would be happy with a themeless contest. My suggestion would be a broad theme. A theme that gives direction to all 3 of these involved parties without limiting creativity. That is best achieved by making the theme focused around the viewer, not the cinematic. With that, I mean the theme's aim is bringing the viewer to a certain condition like happiness, sadness, confusion, over-awareness, etc. instead of fixing the theme on the cinematic by using themes like world war 3, a hidden chapter of WC3 or pedobear's vengeance to civil society.

Tell me what you think of making the theme something global to provide a certain handle for the cinemakers.


PS: I think if this contest is going to be approved and you need a lot of contestants, it would be a perfect moment to accept both WC3 as SC2 cinematics. I'm curious how well the SC2 ones will come out and whether or not it'll be popular. I don't think it'll be a problem judging the different games used, since all that's different is the detail (which is not a point of judging) and available code (which shouldn't be anything for cinematics)
 
Well accepting both war3 and sc2 cinematics would be cool idea, but it would be hard to make a medieval cinematic in Starcraft or a modern cinematic in Warcraft. So since you've proven that having no real theme is a bad idea, we could either think of a theme for only war3 or a theme that can also be used in sc2 cinematics.

I SAY BROMANCE CINEMATICS!

Not but how about an 'escape' theme, you know like there are a few survivors who are running away from for example zombies.
 
Level 18
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That's why I said specific themes (like medieval and futuristic you mentioned) were the limited ones we don't want either. Same about bromance.

Escape would be a good possibility. People (or things) can escape from anything, both external or internal (multiple personality disorder or post-traumatic stress disorder). I like that idea.
 
Level 18
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Other Theme Suggestions.

Let's see what theme have been used for the previous Cinematic Contests;
Contest #1) 'Comedy'
Contest #2) 'Romance'
Contest #3) 'Sorrow'
Contest #4) 'The Story Of...'



Avator does raise up some strong points. So here are some themes I came up with;

Theme #1) 'What If...'
This theme focuses on making an alternate 'possible' storyline base on Warcraft events either from Reign of Chaos/The Frozen Throne/World of Warcraft.
(Example : 'What if' Jaina Proudmoore were the one chosen by the Lich King to initiate the Cult of the Damn instead of Kel'Thuzad.)

Theme #2) 'Escort'
This theme focuses on an incident happen during an escort/delivery mission.

Theme #3) 'Redemption'
This theme instead require people to tell a tale of how someone/something redeem himself/herself after an event/tragedy.

Theme #4) 'Lost & Found'
This theme can be somewhat flexible, but mainly is about something/someone who is lost and is found again in the end.

Theme #5) 'A Beginning of an Adventure'
Finally, this theme will require people to make a cinematic which have a possible sequel.


I have other possible themes right now in my head, but this list will do for now.
 
Level 18
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The "What if..." theme would be a 'no go' for sure, because it's game-bound. SC2 cinemakers can't remake WC3 stories and edit them to a new plot change. I also find redemption a bit too specific of a theme. There's a very little selection of ways to seek redemption for something, so you would get a lot of similar stories. Not good for creativity either.

I do like the other 3 themes though. They allow a broad scale of variety and creativity within limits. Maybe a suggestion would be changing the 4th theme to "Lost and maybe found" to keep the plot secret. It's more fun to view like that.


Also, I may assume everybody has WC3 to view those entries in, but for the SC2 entries I heard about a converter that turns SC2Replay files into generally supported video files for everybody to watch. If anybody knows where to find it, put the link up in here so everybody can use it.
 
Level 13
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Blending the WCIII and SCII can be a tricky thing. This because SCII has quite some more advanced functionalities that you can use to create keen cinematics. So You'd have to make a cut on a couple places to balance that out.

Other than that. Taking a broad approach for a theme sounds like a good thing.

I would be more than happy to sign myself up for a contest, but for the upcomming 4-5 weeks I doubt I would be able to do a lot of work on a possible cinematic.
 
Level 18
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There's actually not such a big difference in possibilities when it comes down to cinematics. For creating interactable maps, you got a lot of neat features in triggering. But if it's merely a scene that the player can't influence on, there's barely anything that gives SC2 users and advantage over WC3 users.

Like I said before: The only real difference is the appearance, since SC2 is newer. But if players can't even see past that, you can't really take them serious can you? :p
 
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