hey all, I heard that it's better to avoid BJ functions in your map...
So can anybody give me a list of BJ functions that you can better avoid in your map by replacing it with original functions?
example:
DestroySpecialEffectBJ -> DestroySpecialEffect
I need this because I am going to change every single BJ function in my GUI into normal functions and I need to know which ones I can change
So can anybody give me a list of BJ functions that you can better avoid in your map by replacing it with original functions?
example:
DestroySpecialEffectBJ -> DestroySpecialEffect
I need this because I am going to change every single BJ function in my GUI into normal functions and I need to know which ones I can change