Moderator
M
Moderator
12:23, 13th Aug 2010
ap0calypse: Rejected
ap0calypse: Rejected
(3 ratings)
the shops and goldmines are not placed balanced.
Blue has a big advantage to teal.
the shops and goldmines are not placed balanced.
Blue has a big advantage to teal.
I personaly loved one hero of the Ice Elves, Hunk, The Living Mountain, I loved the model and how it is used, but there is a huuuuuge problem with this, and is the animation, when it hits, you can see it, but the sound and the damage occur like one second later, you have to fix that, also the movement is weird, the animation is slower than his movement, making it look like if it where skating.
Is very simple to fix.
In the object editor, well... the obvious thing, select the unit you want to edit, now, in the art section, there'll be a something like this "Art - Animation - Run Speed" and also "Art - Animation - Walk Speed" you need to change that to fit the animation, you can also change the movement speed.
To fix the attack, "Combat - Attack 1 - Animation Backswing Point" change that to fit the animation, you'll also need to fix the "Combat - Attack 1 - Animation Damage Point" those are seconds, if you set those two to 1, it will take two seconds. Check how much time the animation takes, that way it will be easy to fix.
this map is not playable in battle.net or Lan.Mapsize said:(4.67 MB, 28 Downloads)
this map is not playable in battle.net or Lan.
the map has to be max 3.99 mb large.
please fix this, or you are only able to play it at singleplayer against AI (bots)
wc3mapoptimizer. with this program, you can save some filesize, and protect your map.
I suggest good grammar.
i had the giant hero for the ice elfs and i got the frozen meteor skill. about 1 second after i got that CRASH!
hmm.
One time i talked with a guy who had alot experience about mapcreation.
He talked about a tool that reduced his filesize(of the map) to 45% of the amount it had before.
Anyone knows a thing of such tool?^^
I wouldn't mind looking over it.sorry for the grammar, i'm from Basil and i just can't talk or write perfect english!
if anyone find any grammar error please say what you have found so i can fix it!![]()
dear god make this more players. this game is awsome and i want some epic fights like 6v6!
The map has a fatal error... I think that is on the AI...
Are you using triggers for this? If you are try to use the basic AI editor...
Hope you find it soon, I love your map ^^ xD
The bug is still there... i'm not sure where the problem is, but I think is that it activates when you try to summon more than 5 peons... or you get and expo... I think is there the problem, I'll check again to be sure.
Yknow, this kinda fits my campaing-in-the-making. Both races will be included there, as will the dwarves and orcs as the enemies, no allied race. Will use your idea^-^ as a basis for the Scourge and Ice Elves
-I belive some of the heroes are way overpowered(Chaos dmg. and +30 int/level????) I know some of the overpowered heroes costs 500gold more than the other ones, but really, they are way too good :S
-Some or one of the gold minds are only at 10000 gold when the otheres are at 10001000(and why this number?)?
There are more ballance issues and such, but I like the effort put into it, for example are all the tooltips correct, which I did not expect. So a lot of effort is put into this map with a few major problems. I will give you 3/5, but if you reduce the number of units created by bots, so I won't lag out againAnd I have a GOOD computer, It can fast be 4/5 or hight
More effort please, and gj with the AI script, just reduce the number of units (skeletons)
Seriously(Summon 24 skeletons to the battlefield?, and if you have the upgrade which make them raise upon death, they will live forever????) Please fix this things to give some ballance and to remove some lag.