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Armies of Northrend 1.9

Submitted by izaiphovias
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
CUSTOM RACES AND GAMEPLAY
-There are 2 custom races for you to play
-The map if for 8 players, and 2 teams
-You can play as The Scourge
-Or you can play as The Ice Elves
-Both races are totaly customized
-Each race have its own strategy:
-The Ice Elves are powerful but they are few in numbers (reach the food limit fast)
-The Scourge concentrate in numbers but their units aren't so strong

THE ICE ELVES
-In the begin they are like every race, a common one (exept the heroes)
-When reaches the last Town Hall upgrade the Ice Elvens become extemely powerful like:
-All units gain special abilities
-Can train the so mighty Glacial "Giants"
-Can train the powerfull Spiron Wizards
-ETC

THE SCOURGE
-Scourge units waste few food slots so their armies are very big
-Skeleton units are hardly "defeated", cus they can "raise" themselfs
-Plague Erupters ans Flesh Giants are elite soldiers and very powerful
-To beat the Spiron Wizards the scourge uses the Nerubian Warlocks, but they aren't as powerful as the Spiron

SPECIAL EVENTS AND GAME MODES
For the sake of file size decrease and bugs prevention the special events and game modes were removed

UPDATES
Changelog
Version 1.1
-added custom command buttons icons
-fixed Hunk animation timing (attack e movemen)
-fixed a bug that allows the Ice Elven to train 4 heroes
Version 1.2
-added some custom spells for the Lich King and Trayd heroes
-fixed some minor typos
-added an AI for the Ice Elves
-added some custom icons
-fixed some minor bugs
Version 1.3
-removed custom command butons for file size decrease
-added a new custom spell: Shadowstep (Thanks to Berserk for creating it)
-balanced some spells
-added an AI for the Scourge
-removed the hero requiriment of certain scourge units (So the AI could work)
-scourge units strength and food cost decreased even more
-frozen meteor spell crash error fixed (i think)
-file size decreased to 3.76 (it should work on lan now)
-fixed some minor bugs
Version 1.4
-map changed to a bigger one
-added new spells
-creep levels increased
-custom loading screen now works =D
Version 1.5
-added more players, now there are 8 players, 4 Ice Elves and 4 Scourge ones
-to prevent bugs wen there are more than 2 players, the game replace the trigger based spells with others that don't use triggers, the replaced spells are: Summon Portal, Hibernation and Kmah Rage
-replaced the Lich King model with a no horse Death Knight (reason: see the comments)
-new AI, hope this one don't have errors =D
Version 1.6
-fixed a bug that let untis affected by the Hibernate spell to move
-Summon Portal and all other trigger based spells works even with more than 2 players
-fixed a bug that do not let the sword of Spiron Masters appears wen there are more than one in the game
-fixed a bug that do not let the fire effect on the head of Falled Death Knights appears wen there are more than one in the game
-custom loading screen removed for file size decrease
-added special event, just tipe: -doom
-fixed some minor bugs
Version 1.7
-added special events and game modes: -sheepfall / -ethereal / -free for all
-fixed some minor bugs
-fixes some spells
Version 1.8
-reduced the strenght of some heroes (not too much)
-new model for the Fallen Death Knight hero
-computer players owned gold mines does not have 10001000 gold anymore
-army of the Dead spell now summons only 9 skeletons and they can't rebirth anymore
-map is no longer protected, feel free to open it and help me find any error :D, but please do not modify it without my permission
Version 1.9
-Special Events and Game Modes removed
-New custom spells - thanks F0rsak3n
-New custom models
-Minor bugs fixed
-Hope the game crash if fixed now =]


CREDITS
-Thanks to the custom things creators: infrenus, Tenebrae, N00byStance, Kitabatake, perfjert, Dienesiit, Sephirot_VII, S4nji, Burning_Dragoon5, Mr. Bob, Lord_T, Mephestrial, Cloudwolf, Kelthuzad, Skrik, CARZYRUSSIAN, 67chrome, ~Void~, Mr. Goblin, Willtheallmighty, Daelin, JetFanginferno, Shamanyouranus, Mc !, Tarn_J
-Special Thanks to: General Frank and XS-Angel, for alowing me edit their models, F0rsak3n who helped me with some spells, and to my great friend Harisson, the one who created the Ice Elves idea with me.
-If you find your model or icon on this map and your name isn't on the credits, sorry, and please say it to me so i can put your name here =D

want to take a look at the Ice Elven story?
go HERE
want to join in the project and know more about the campaing?
go HERE

THE MAP IS PROTECTED

ENJOY =D


Keywords:
Altered Melee, Ice Elf, Scourge, pvp, Ice, Undead, Elf
Contents

Armies of Northrend 1.9 (Map)

Reviews
Moderator
12:23, 13th Aug 2010 ap0calypse: Rejected
  1. darkreapers

    darkreapers

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    brazil or not, its not very hard to run things through MS word.

    too much imported models which is not needed. Models do not make a good map,
    good idea does.

    2/5
     
  2. shadonavan

    shadonavan

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    woot im guna give this map a 2/5 becuase of the fatal error while i was playing. fix it and you got an awsome map. i had the giant hero for the ice elfs and i got the frozen meteor skill. about 1 second after i got that CRASH! games over.....

    Edit
    Well its a really good map other then that and i was having alot of fun. Awsome models. i think the game was very fun(which is sayin somthin cus i usually dont like these kinds of maps to much) but like i said fix that and youll get 5/5 from me!
     
    Last edited: Jul 9, 2009
  3. izaiphovias

    izaiphovias

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    Wel, i removed the custom model used for the spell, hope that works, however using the normal effect of the spell (infernal) will make it quite strange, but the error should be fixed now. And thanks for reporting me this, you helped a lot :thumbs_up:
     
  4. VampireofBlood

    VampireofBlood

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    I am allways using the Mapoptimizer to, because i dont know any other Tool to minimze the Filesize.
    It allways just takes like 6% away :(
     
  5. shadonavan

    shadonavan

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    ok ill test it agian and let you know!
     
  6. VampireofBlood

    VampireofBlood

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    hmm.
    One time i talked with a guy who had alot experience about mapcreation.
    He talked about a tool that reduced his filesize(of the map) to 45% of the amount it had before.
    Anyone knows a thing of such tool?^^
     
  7. knight26

    knight26

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    Use threads for these questions, not in the map sections.. :/.

    on topic: seems as a good idea. I'll make sure i test it when i have free time. ;)
     
  8. Archangel_Tidusx

    Archangel_Tidusx

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    I wouldn't mind looking over it.
     
  9. shadonavan

    shadonavan

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    dear god make this more players. this game is awsome and i want some epic fights like 6v6! AH RUN FROM THE ARMY OF GIANTS!
     
  10. izaiphovias

    izaiphovias

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    I'm working on puting some more players, but to do so, i will need to remove the Lich King hero and put a "normal" death knight instead, it will make no sense if two or more players have the Lich King at the same time :xxd:

    Edit: I don't know if will be a good idea to make a map with more than 2 players, some hero spells uses triggers, with more than 2 players these spells could bug, the only way is removing these kind of spells, then the map can have more than 2 players... :bored: thinking about that...
     
    Last edited: Jul 11, 2009
  11. Archangel_Tidusx

    Archangel_Tidusx

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    If you decide to make more players, also make it fun for small games too. I hate how every game on battle.net is for 1001010102301094 players
     
  12. YeeShadow

    YeeShadow

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    The map has a fatal error... I think that is on the AI...
     
  13. izaiphovias

    izaiphovias

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    I know, but i can't find the damn error, i already searched the AI scrip a thousands of times and found nothing... strange, but i will keep searching for the error, one day i will find it!!! :smile:
     
  14. YeeShadow

    YeeShadow

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    Are you using triggers for this? If you are try to use the basic AI editor... Hope you find it soon, I love your map ^^ xD
     
  15. izaiphovias

    izaiphovias

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    well, i uploaded a new version, and used a completly new AI, hope yhis one don't have any error :gg:
    and the new version can be played with 8 players :grin:

    thanks, i'm working hard on this map, i had the idea of the Ice Elves years ago and now that i've finaly found somewere to show it i'm doing what i can to make the race as i ever "dreamed"!!! :mwahaha:
     
    Last edited: Jul 16, 2009
  16. shadonavan

    shadonavan

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    YEAH MORE THEN TWO PEOPLE NOW!!!

    :mwahaha::mwahaha::mwahaha::mwahaha:
    :mwahaha::spell_breaker::spell_breaker::spell_breaker::mwahaha:
    :mwahaha::spell_breaker::infl_thumbs_up::spell_breaker::mwahaha:
    :mwahaha::spell_breaker::spell_breaker::spell_breaker::mwahaha:
    :mwahaha::mwahaha::mwahaha::mwahaha:

    ALL HAIL XBACURIX!!!! NOW I CAN PLAY 4v4!!!!!!!!!!!
     
  17. YeeShadow

    YeeShadow

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    The bug is still there... i'm not sure where the problem is, but I think is that it activates when you try to summon more than 5 peons... or you get and expo... I think is there the problem, I'll check again to be sure.
     
  18. izaiphovias

    izaiphovias

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    Strange, i've tested the maps and since the version 1.5 that error didn't hapened... well, i think that i will upload the version 1.8 unprotected, than anyone can help me find that damn error :thumbs_up:
     
  19. Darkgamma

    Darkgamma

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    Yknow, this kinda fits my campaing-in-the-making. Both races will be included there, as will the dwarves and orcs as the enemies, no allied race. Will use your idea^-^ as a basis for the Scourge and Ice Elves
     
  20. izaiphovias

    izaiphovias

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    cool, will be good to see my races in a campaing!! :grin:
    i hope that if you would use my races exatly as they are, you would give me the credits for that. :smile: