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All types castle (on standart textures)

Submitted by Mike
This bundle is marked as approved. It works and satisfies the submission rules.
The same model, as this http://www.hiveworkshop.com/forums/models-530/all-types-castle-263665/?prev=search%3Dcastle%26d%3Dlist%26r%3D20, but on standart textures and it has some small differences. Withs this model you can build an enormous palace almost from scratch.

Animations:

Stand - Mansion
Stand upgrade first - House of commons
Stand upgrade second - Palisade fort
Stand upgrade third - Fort
Stand upgrade fourth - Stone castle
Stand upgrade fifth - Stronghold
Stand upgrade six - Palace


Changelog:
1.00 - uploaded
1.01 - changed tower in 3 upgrade animation.
1.02 - changed saw in birth animation, added one more teamcolored flag.
1.03 - changed wooden tower. Added hay roof. Added flag in second upgrade animation.
1.04 - fixed a little bug with roof in death up fifth and six animations.
1.05 - Added Overhead and Origin Refs. Added windows glows during stand works animations. Changed name from six to sixth animations. Added windows to tower in Stand upgrade second animation. Added windows to wooden mansion and long house.
1.06 - Added windows and glows to them to towers in sixth animation. Changed flag movement as HappyCockroach said.

Keywords:
Castle fort house medieval European palace mansion
Contents

All types castle (on standart textures) (Model)

Reviews
Moderator
17:43, 14th Dec 2015 MiniMage: It's a pretty damn neat model. The added ingame wrap gives it a lot more of a wc3 style. I would've argued that you could've just updated the other model. Nevertheless, approved.
  1. KILLCIDE

    KILLCIDE

    Administrator

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    This model is absolutely fantastic. The textures are amazing and the upgrade animations are extremely unique letting you know what tier you're on without clicking on it. Well done, Mike. I can't bear imagine the length it took to make this xD I honestly vote this for Director's Cut.
     
  2. jonbon29

    jonbon29

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    Nice castle and more WC3ish! Its a good you made a version that uses ingame textures.
     
  3. MacMardigan

    MacMardigan

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    Amazing.
     
  4. stonneash

    stonneash

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    I like castles and variations. you seem to satisfy both flawlessly.
    if this doesn't get a DC then I will move to the north pole and live as a lone fisherman cursing the universe.
     
  5. Warseeker

    Warseeker

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    This is actually a great idea to have all those types of castles class, well done, they are awesome: D
     
  6. we shall see :)
     
  7. MiniMage

    MiniMage

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    I would recommend making other structures in a similar style. Like stables, workshops, barracks and whatnot. If they all have the same kind of tier, you could upgrade the age like the age of empires games. ;D
     
  8. Grey Knight

    Grey Knight

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    I like all your Castle
    came from a Poor house into a Large Castle
    wow + neat 5/5
     
  9. Lions_Blood

    Lions_Blood

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    I loved the original better, but this is still amazing! Nice work man hope to see this in a map soon. ^^
     
  10. HappyCockroach

    HappyCockroach

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    This is a great model. But I suggest you to fix those flags animation. Flags really don't move like that, from extreme to extreme linearly. They have a smooth, wave-like, movement. Also, all Stand Work could use some dust coming out of the ground, and those good old light beams being projected out of doors we see in wc3 buildings. (Also, fix the animation name from "Six" to "Sixth". It does work like that, but people will get it wrong in WE by using the "th" form)
     
  11. Mike

    Mike

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    Thanks for suggestions. I will try to fix this things after i after finish my pack of this models. Only a problem, Im not good in animating( It will be difficult to me to fix the flags.
     
  12. KLPV

    KLPV

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    How do I access the animations to get the other versions? Thanks.
     
  13. Mike

    Mike

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    In Object Editor. You need to find field with names of right animations (upgrade,first\second\third). Just write the name of animation, which you need. The good example is in town hall, keep and castle.
     
  14. KLPV

    KLPV

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    Yes, I understand it's in Object Editor, and I need to put in the upgrade things, but where in Object Editor?
     
  15. rem_shinikami

    rem_shinikami

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    Jeez! You improved it. Amazing job. Only one thing i dont uderstand - why it still not received DC?
     
  16. Mike

    Mike

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  17. alexdahobo

    alexdahobo

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    awesome models! looks great if you add orc texture under them