1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
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  3. Rubbed the right way, the genie is out of its lamp! The 12th Concept Art Contest Results have been announced.
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  4. Race against the odds and Reforge, Don't Refund. The 14th Techtree Contest has begun!
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  5. Check out the Staff job openings thread.
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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Model Information

Textures:
  • buildings\Human\Farm\House.blp
  • buildings\Human\TownHall\TownHallCastleKeep.blp
  • buildings\Other\Mercenary\Mercenary.blp
  • Textures\Base.blp
  • Textures\CloudSingle.blp
  • Textures\Doodads0.blp
  • Textures\Dust5A.blp
  • Textures\RuinsDoodads1.blp
  • Textures\Shockwave1.blp
  • Textures\Wharf.blp
  • Textures\Yellow_Glow.blp
  • UI\Glues\BattleNet\BattlenetLoginGlue\Battlenet-Login-LeftDoor05.blp
  • UI\Glues\SinglePlayer\HumanCampaign3D\Chains.blp
  • UI\Glues\SinglePlayer\HumanCampaign3D\HumanCampaignCastle.blp
  • UI\Glues\SinglePlayer\OrcCampaign3D\firepit.blp
  • units\Human\HeroPaladin\Heropaladin.blp
  • units\Other\Proudmoore\Proudmoore.blp
Animations:
  • Birth
  • Birth upgrade fifth
  • Birth upgrade first
  • Birth upgrade fourth
  • Birth upgrade second
  • Birth upgrade sixth
  • Birth upgrade third
  • Death
  • Death Upgrade fifth
  • Death upgrade first
  • Death upgrade fourth
  • Death upgrade second
  • Death upgrade sixth
  • Death upgrade third
  • Stand
  • Stand Upgrade sixth
  • Stand upgrade fifth
  • Stand upgrade first
  • Stand upgrade fourth
  • Stand upgrade second
  • Stand upgrade third
  • Stand work
  • Stand work upgrade fifth
  • Stand work upgrade first
  • Stand work upgrade fourth
  • Stand work upgrade second
  • Stand work upgrade sixth
  • Stand work upgrade third
Has Team Glow:
No
Has Team Color:
Yes
Number of Polygons:
3,285