- Joined
- Sep 21, 2009
- Messages
- 127
Which texture should I use for the Greek iron age building roof tops? And I have searched. There isn't any chariot model in the hive.
General Frank said:Sorry, guys, but I will show the model when it's 100% complete. Please be patient.
lulz.chilla_killah said:Lalalalalalalalalala
mm whacha say?Lalalalalalalalalala
waiit what? Are you gonna help tooSorry, guys, but I will show the model when it's 100% complete. Please be patient.
Yes pls do that, I don't have time to do it on my own. Thanks
This project was awesomeness since I've started it
Yes, the lalalalalallalalaaa was me![]()
I still think all the icons should be unique and not just pasted from the game. But its up to you ofcourse
But if I do that, I can't do it on myself because I suck at drawing etc texturing
, if done right it looks pretty good (see attachment, and that while I'm so terrible at skinning/icon makingAnd also, sometimes making an icon out of the model portrait itself works (dependant I guess). Ive done that before.
, use a little gaussian blur with photoshop (I did a very small amount of blur on the icon).Yeah, that one looks really great to be a copy paste from the game. If the quality would feel absurd, blur could sometimes help it aswell (not sure if everyone likes blur, but meh)
Age of Empires 1 uses a Random Terrain system, too
is there gonna be the whole hunting for meat by killing animals?
, this sounds a bit strange, but maybe you can give the villager an ability so it changes into an other villager (everything looks the same except for the buildings they can make).Okay, so I stumbled upon something. All in all there are 22 buildings which a villager can build (at the same time, if we dont count with all the model variations, just "type of unit").
For this, we would need to have two Build menus, but this can only be implemented customly. This is what I suggest, as it is the only way, and I am happy to fix it without problems (just more time consuming) and it will require some more things than expected.