Thanks, Kamyar.
Well, I will not try to paint Hades as the bad guy in this game, more like someone who is confused and lured into the trap. So I would not like to give it those rough helmets, because it would look like a vilain boss immediately. As for the helmet I have seen replicas on other models are that almost the same as in God of War, so it could be possible to get it really similar.
Speaking of real Hades, this is probably the most accurate:
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Will try not to make it look like vilain boss, trying to add human element to the models as well. Was looking for a model that would not make it look all muscular, but I had to pick what was available.
ThanksI am not sure, 1/3 left to be completed, maybe slightly more. Sadly time is not on my side. It is possible I would release it 2/3 complete, so mainly last part would be unavailable, but firstly I have to complete that voice acting and cinematics. As for the relase of 2/3 (which should be done this year), I am not certain yet, I fear it will be a mistake in case people play it, know all about it and when full game is released, not many will be interested to replay.
This is the most awaited project by me ... Could you tell me how long it will take to be released? thank you so mush![]()
Actually, map is still developed under 1.27, I will have to adapt it to recent patch in the future. The released version will be designed for the latest patch however.
It hurts to say, but I guess I will have to release it unfinished, because I highly doubt if I will ever have free time at all. I planned to add cinematics before release, just to give more immersion, but it will require a lot of work and time.
Also, this map was designed on old patch, I fear new patch will have it twisted and not working properly. What are the main issues transferring from old patch to new one?
But I guess most of guys already moved to 1.3, so I will have to give it a try, even though it contains a ton of triggers, so if anything goes wrong, it may cause some problems
No, I do not have tutorials, it is just a plain, long and time consuming process
No, I would not look for people to finish it, it would not be my work in the end.
But I guess most of guys already moved to 1.3, so I will have to give it a try, even though it contains a ton of triggers, so if anything goes wrong, it may cause some problems
No, I do not have tutorials, it is just a plain, long and time consuming process
No, I would not look for people to finish it, it would not be my work in the end.