is there any way to make a passive, that makes the unit hit every time (even if the target has 100% evasion), without giving the unit 100% chance to stun?
Critical strike doesn't work on units with 100% evasion chance (at least when it doesn't deal any bonus damage, haven't tested it with bonus damage).
I tried to detect when a unit takes damage, and has "stun" buff, then I remove the stun, but the unit is still gets interrupted (if it's channeling).
Critical strike doesn't work on units with 100% evasion chance (at least when it doesn't deal any bonus damage, haven't tested it with bonus damage).
I tried to detect when a unit takes damage, and has "stun" buff, then I remove the stun, but the unit is still gets interrupted (if it's channeling).