- Joined
- Jul 22, 2009
- Messages
- 214
Is it possible to detect when a unit is hit? Is it possible to do this without a damage detection engine cause all damage are deal with trigger in my system? I've set all attack type(except one) to deal 0.00 % damage to any armor type. I calculate all the damage variation with my system and I deal the damage with the attack type that I've set to deal 100% damage to all armor type. I've try to use A unit is Attacked but it don't work for range unit, the best thing would be to detect when the projectile hit the target for deal the damage a this time.
Thank for those who will help me
Thank for those who will help me