- Joined
- Sep 1, 2008
- Messages
- 419
First and second are obviously move and patrol... third looks like cancel or stop... and third one as I suppose would be Hold position, right?
correct. (;
First and second are obviously move and patrol... third looks like cancel or stop... and third one as I suppose would be Hold position, right?
Email sent, hope I get in.
Okay, awesome, thanks.
Started playing; Found something. When you first meet Diego, the camera angle is rather awkward, and it is difficult to see what he says(when you interact with him). Also, the 'bug list' you sent me is actually a changelog.
And Joey stopped following me after I ran too fast.
I'll be editing this post with everything that I find. Just check back here every now and then.
Okay, I found something!
When you try to enter the building with the coke cans... Err, I mean, AEterintas
Those log data files are not hard to find really. When I accessed the terminal I selected my character by mistake and had no control over the terminal.
So far no bugs encountered, although I suggest you to calculate the extents on all of your models. They become cut-off when they reach the edges of the camera, especially the glass.
Okay, I found something!
When you try to enter the building with the coke cans... Err, I mean, AEterintas after you already got the AEterintas with Joey already, you will kind of bug out. The camera will move there, Joey(or you) won't be there and you will have to click F1 a lot of times for the Camera to go back to you character.
EDIT: Actually the whole camera just gets fucked up after you do that, forcing you to restart the game.
EDIT 2: I found something else.
I found the log-data(I guess it is the log-data; A yellow-ish orb found on a dead guy, something about "non-observance"). No item appeared in my inventory; I still have only the AEternitas(which everyone refuses to take or talk about with me in the 'camp'). No matter how much I try, I still can't access that terminal. Says I have to find the log-data first before I can log in.
I mean after I've done EVERYTHING already, got out of the floor, got the AEterintas, and I have the AEterintas on my character outside the building. After a while of wandering about, I tried to 'use' the small entrance again(the one Joey entered), and instead of saying something like "I've already got the AEterintas." or "This entrance is too small for me.", the camera moves to the location where Joey spawned before, except Joey isn't there, which bugs the whole camera\game.Erm, you mean after leaving the upper floor?
That's part of the fun in 'clue'\'adventure'\'puzzle' games. ^^ The ORIGINAL Arcadia was far more difficult, I'm guessing it will progress in difficulty as we get to the meta level etc.-No clue where to find the cans for the first quest.
Oh wow. That's really clever of you, and typical of your maps. Awesome.hehe.. that's ok.
I mean after I've done EVERYTHING already, got out of the floor, got the AEterintas, and I have the AEterintas on my character outside the building. After a while of wandering about, I tried to 'use' the small entrance again(the one Joey entered), and instead of saying something like "I've already got the AEterintas." or "This entrance is too small for me.", the camera moves to the location where Joey spawned before, except Joey isn't there, which bugs the whole camera\game.
I can confirm this, I also can't seem to turn in the AEterintas.