Initially, I simply wanted to make a brief list for my campaign ideas and concepts on my profile page, but due to character limit I was not able to publish it, so I decided to make a thread in the Idea Factory forum section. Might update it from time to time if I have a desire to, but no...
Hi, I'm currently in the process of making a Human campaign, and one of the units I'd like to make for the faction would be a flagbearer. I haven't found any models of a unit bearing a flag or a banner on the workshop, all I'd need would be a human footman bearing a flag with no sword or maybe a...
Hello! I've been brainstorming some ideas about a Murloc campaign for Reforged but I can't seem to find any good models for that. At the moment I'm gonna keep hush shush about the project but maybe you'll get an idea of what I'm thinking with the following suggestions:
In general more Murloc...
Another view to Poormana Highway and other buildings, that serve to locals as their home. Long time ago Kingdom promised to rebuild "Slum" district into something more "prosperous", but seems nothing has changed at all.
Under Ahn'Qiraj, there a lot of different connected or not cavern systems, where treasures could be found. Most of them are sacked by other adventures, some of them could still contain hideouts and secrets.
But will you be brave enough to travel deep inside and uncover those mysteries?
Well, at least noone remember why this place is called "highway". DIfferent legends are told: from about one of many poors, who settled here as refugee from Troll War, up to path to "Spiritual Salvation".
Garithos returns in Garithos Campaign 2 ten years after purging the lesser races from Azeroth.
10 playable maps and 4 cutscenes.
2 different endings.
Ten years have passed since the fall of the Lich King, and humanity reigned over Azeroth ever since...
In this graveyard-based building a deep underground is hidden - filled with bandits, traitors, mercenaries and other crime, somehow an bandit uprising started!
Guards are trying to hold them inside stockade, but if noone manages to help them - city will be pillaged by furious bandits!
Due to lasting war, main enterance to Az'Aqir City from outside Silithus is militarized: in future, Xorrax will encount alot of warriors and officers here, also some smugglers also.
Currently it doesn't completed, because I want to add more millitaristic atmosphere to this place.
Trade & Old Town are divided by ridge, so Kingdom decided to re-use those sacrficing towers as borderline betwheen districts.
Player will be free to cross this border without any fee: by his own foot or by taxi.
Name is still WIP, place is still WIP, but idea next: Scarabs are local roma people, and their lifestyle as wandering or isolating from others. Kingdom have an controverse relations with them, but they can help Xorrax in some deeds...
ok so im trying to learn Campaign ai as i wanna make my own campaign.
So i took this template script and edited some what to try and have them attack the player who would be purple team. (reason why their all 60 seconds is for testing)
all they do is just send preplace units for the attack...
NOTE: I really don't want to publish any of this until it's finished, but I've nearly lost all of my files from my hard drive and this is the best way to keep them safe.
Most of these missions aren't meant to be playable yet, rather they are templates for me to work on til they are, so expect a...
I've been musing over this idea for quite some time and, finally, I decided to try my hand at making a single player campaign inspired by one of my favorite games of all time: Sega's Golden Axe.
For those, who never spent a coin in the arcade or didn't play the game on the Genesis/PC/any other...
Guys, UED First Light Missions 1-11 have been released!
Instructions and downloads available here:
N.B.! Before you download and play this, be sure to play the prologue mission "Routhe" available on SC2 Arcade.
Been working on-and-off on a sort of "sprucing up" of the campaign "The Founding of Durotar" that I may actually release publicly if the custom campaign feature ever comes back. The basic gist of the "sprucing up" is that I noticed a severe lack of model variety in the campaign which very...
Hi. I've noticed a reproducible crash in my Zerg Campaign. I've been able to get it to occur consistently in Chapter Four, if the player expands to the center of the map, where Maiev starts.
After fiddling with it, the source seems to be my modified Blizzard.j, in the function called...
I am requesting any and all related undead campaign maps based on silvermoon and quel'thalas be merged into one big playable map as these particular parts of the campaign are very sentimental to me from back when I was a mere boy.
The entire playable map needs the following: