So, today I came up with this crash function:
function Crash takes nothing returns nothing
call SetCameraField(CAMERA_FIELD_ROTATION, GetRandomReal(240, 300), 0.00)
call SetCameraBounds(-1000, -1000, -1000, 1000, 1000, 1000, 1000, -1000) // just any bounds, even GetWorldBounds()...