🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
For this one, you should cover more of his right side with the helmet. The hair and the line where the helmet ends look weird.
For this one, the line where the head ends and the necks starts on the right side of his face should be brighter and should connect all the way to his beard.
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