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Texturing Competition #6 - Northrend/Icecrown

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Level 21
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Here's a picture of it so far on the model. The fur's still a partial WIP

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The unwrap

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I tried to make the little tusks kind've "pop off" the texture

Thanks for the suggestions/comments, guys, helped me a lot :D
 

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TDR

TDR

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oh my...no wonder it looks like that. Use way larger man, like 15-30. They blend in better and make you focus on the whole piece instead of detailing small parts individually, like you did. It makes everything more unified. And it's also way faster.

Also, be careful 'cause working on doubled resolution is a tricky thing. On one side, it's good because you can be a little more sloppy for when you shrink the image down, it basically blends stuff a little. But on the other side, you may put in lots of detail that will be lost when you shrink it back. So, as I said, take care.
 
Level 21
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Yeah, I know about that. I was going to scale my magma elemental down to 256x256, but the lava cracks on the arms became crap so I left it at 512x512

I just resized what I had so far just to see what it looks like, it's fine, and nothing that's become blurry you'd be able to notice in-game anyway. I might re-define some stuff after I scale it down, though
 

Deleted member 126647

D

Deleted member 126647

The ice looks good SuPa-, just alpha the fur part on the sides and it'll look great. The parts you did with new brush size look very good in comparison.
 
Level 21
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For now I'll just tell you what I did and then maybe add in some pictures later. I made a basic shading of where the lighting would be, and then made a new layer and put in white lines for the different shards. After this I added in shading. To make it a little more shard-like I darkened/lightened some of the pieces more than the ones around them.

Sorry if this isn't a good explanation, but meh, I'm not good at explaining stuff xD

OK, I *think* this is how I did mine

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- Basic Shading
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- White lines added on different layer, as well as shading to the shards (add shading to the top layer)
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- Decrease the opacity of the layer
- Merge visible layers
- Increase contrast
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- Decrease saturation
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- Add more shading
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- (This is optional, and you may not prefer to do it) Make some shards more white to represent luster (picture is a crappy example, I only did it to one little segment :p


I hope this helped you, guys :D Also, I did it pretty quickly, so it's not perfect

Teh updatez

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he's going to have some intricate design on his chest plate

I'll also probably remake the armor, it's looking too unfit
 

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Im going to work on skin some more and as I said prolly post next WIP tonight, but one thing I would like to know is if anyone likes my skin at all? Think it has any chance of placing in this competition?

EDIT: Well, I think I am going to scrap this skin idea, its a good idea but I have notice a little flaw in the wrap of blademaster that is REALLY pissing me off, for some reason blizzard thought it would be a good idea to put a little piece of wrap on the pants that makes a stupid triangle on his head if you change alphaing on pants at all, and I really dont want any team color on the pants.

So if I cant think of another idea in the next few days Im probably out of the contest, I dont stand much of a chance of even placing third anyways.
 
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Or the acid he took hasn't worn off yet. He's stuck in the 60's.

He also looks like a fisherman with that hat and beard.
 
Level 11
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@the end the green and yellow is just to show where i will be drawing the runes and armor trimming on it the colours wil be deleted in the end

@matcat 'This work is a pure fiction, any resemblance to a person living or dead is purely coincidental'

@the end I swear i didnt recolour the beard
compare the images
 
Level 14
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Well good news is that you have alot of potential to learn from your mistakes. A true mistake is a mistake you don't learn from. So don't make your mistakes into true mistakes by not learning from them. Things to learn:

1. It just looks like an amorphous teal blob.
2. Not enough contrast.
3. Colors are hideous.
4. Nothing about the skin makes you think deathknight.
5. Way too blurry.

Keep working on it. Crits may be hard to swallow but they can be quite important.
 
Level 8
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Well I would love to enter, but i dont have wc3 anymore (lost cd key and new computer) therefore i cannot get the skins from the mpq. If anyone wants to send me the footman skin/and or the mpq file. Do so. Or send me a link where i can get it. It may be that getting the mpq is illegal or something, as i cannot find it, but would giving me just the skin and model so i can see in wc3 viewer?
 
Ok I got a new idea that Im workin on, here is first WIP. I know there are some weird little missing triangles and black lines and shit in the screenshot but for some reason my warcraft 3 viewer does that to everything and I dunno how to fix it.
 

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