2019.07.01
- Adjusted enemy AI on some missions
- Balanced and fixed some spells, and unit properties
- Fixed several wrong sound outputs
- Fixed several tooltips, hotkeys and icons
2019.04.09
- Fixed lumber bonus upgrade
- Fixed/Adjusted berserker scout upgrade
- Minor unit property, and ability fixes
- Fixed terrains issues on Mission VII
- Changed victory screen
- Credits update
2019.03.26
- Hero revive cost now depends on level
- Fixed minus starting hero defense
- Smaller spell fixes and balance adjustments
2019.03.04
- Added playable Heroes throughout the campaign, it can be enabled/disabled on Mission I.
- Updated terrains, objects
- Fixes on spells, special attack
2019.02.16
- Updated Ogre Mound model
- Adjusted sight ranges
- Reworked the oil system, oil gathering should be more smooth and stable
- Removed jass codes, for possible better stability
- Fixed oil board not showing after reloading a save
- Fixed oil patches/platforms disappearing in some cases
- Fixed paladin heal auto-cast
- Enabled all missions to be playable from the get-go
- Smaller fixes
2014.08.02
- Replaced some models
- Fixed on map 14 not being able to harvest oil
- Adjusted research times
2014.07.20
- Added/Replaced more models
- Balanced armor and damage bonuses
- Fixed Ogre's sounds
- Fixed Death Knight's death sound
- Fixed Polymorph to make the target into a neutral critter
- Fixed Exorcism usable on non-undead units
- Fixed Death and Decay destroying trees
2014.07.12
- Fixed Oil Platforms not being destroyed after being depleted
- Fixed Oil items spawning after destroying enemy Oil Platforms
- Fixed Oil item dropping from Oil Tankers after death
- Fixed Oil Patches not having the correct oil quantity
2014.07.05
- All maps finished:
- Added Mission XII, XIII, and XIV (Act IV)
- Added Intro and Outro cinematics
- Implemented oil system
- Added dragon, gryphon rider and mage's fireball attacks to do consequtive damage behind the target
- Modified and adjusted some spells
- Added most of the original Warcraft II cheat codes
- Adjusted starting properties
- Fixed Troll Berserker regeneration
- Fixed error message missing on "Not enough Farms"
- Fixed Eye of Kilrogg able to be attacked by ground units
- Changed file name to "War2_Orc.w3n"
2014.05.18
- Added Mission IX, X, and XI (Act III finished)
- Renamed Chapters to Missions, and made numbering according to map order
- More new models were added, or replaced
- Fixed Eye of Kilrogg not being a 'fly' unit
2014.04.27
- Added many new models
- Modified terrain on maps to be more varied, and fixed some pathing
- Added tooltips to units found in the Warcraft II manual
2014.04.12
- Fixed Orc Guard and Cannon Tower's gold and lumber cost
- Fixed food limit, and upkeep
- Fixed Ogre's "weapon" sound
- Fixed enemy Oil Platforms not leaving an Oil Patch behind
- Fixed map 6 not showing the loading screen
- Adjusted some of map 3's terrain issues