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Final Poll for Zephyr Contest #14 Themes!
Explosion - Contestants create a spell that is based on explosions, grenade-throwing spells.
Electricity - Contestants create a spell that represents lightnings, plasmas.
Immobilize - Contestants create a spell that stop movements, freeze on nice.
Blood - Contestants create a spell that represents blood, exploding units.
Sky Assault - Contestants create a spell that attacks from sky, unite tosses.
Mechanical Summon - Contestants create a spell that summons a monster excluding summoning it normally. Like Pocket Factory for example.
Elemental - Choose one element as theme for your spell. (fire, ice, earth, ...)
Diversity - Create a spell which concept is seperated in at least 2 phases.
Skillshot - Contestants are to create a spell that takes timing and positioning to hit. Examples are Sacred Arrow and Sun Strike
Line of Sight - Contestants are to create a spell that affects unit in a line. Examples are Wall of Replica and Impale
Animal - Create a spell that suits and is one special (or not) ability of an animal or even fantasy creature you have ever heard of. Example:
(Animal) Lion => Roar
(Fantasy creature) Gargoyle => Stone Form
Unit manipulation - Specifically controlling units (dragging them, throwing, capture, that sort of thing)
DC Models - Create a spell that best fits to the model.
Gathered new themes from Flux, Zephyr #13, Zephyr #12, and KILLCIDE.
Explosion - Contestants create a spell that is based on explosions, grenade-throwing spells.
Electricity - Contestants create a spell that represents lightnings, plasmas.
Immobilize - Contestants create a spell that stop movements, freeze on nice.
Blood - Contestants create a spell that represents blood, exploding units.
Sky Assault - Contestants create a spell that attacks from sky, unite tosses.
Mechanical Summon - Contestants create a spell that summons a monster excluding summoning it normally. Like Pocket Factory for example.
Elemental - Choose one element as theme for your spell. (fire, ice, earth, ...)
Diversity - Create a spell which concept is seperated in at least 2 phases.
Skillshot - Contestants are to create a spell that takes timing and positioning to hit. Examples are Sacred Arrow and Sun Strike
Line of Sight - Contestants are to create a spell that affects unit in a line. Examples are Wall of Replica and Impale
Animal - Create a spell that suits and is one special (or not) ability of an animal or even fantasy creature you have ever heard of. Example:
(Animal) Lion => Roar
(Fantasy creature) Gargoyle => Stone Form
Unit manipulation - Specifically controlling units (dragging them, throwing, capture, that sort of thing)
DC Models - Create a spell that best fits to the model.
Gathered new themes from Flux, Zephyr #13, Zephyr #12, and KILLCIDE.
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