Interesting concept of a campaign, i liked some of the units like the ancients and the flying dragons and horses , and the elemental heroes were actually pretty fun to play with, usually most of the custom campaigns put a cap at lvl 10 and that is pretty boring, i liked to see that the cap has been raised to kinda lvl 30 with this one, but thats all i got to say for the things i liked.. everything else is a complete disaster

, from the weird and bad story,texts,names to the horrible orc missions at the end, just utterly disgusting, like what is this
Took me like 2 hours to find this shit!

And don't get me started with that stupid human base that has 3 lvl 12 heroes, yea that seemed super fair fighting 3 lvl 12 heroes with op tier 3 units with 100 food with my 1 lvl 7 hero with shit tier 2 units, i only managed to win because i abused the A.I. into following some of my units to the bottom of the map.
Oh i almost forgot, i got like 10 fatal erros in the Undead missions as well, pretty fun, had to save from 5 to 5 minutes.
Literally the elementals story: Oh look! bad humans cut our trees and destroy the planet somehow?! even tho they don't say how exactly, So what could we do to solve this problem i wonder?!? Oh yea LETS KILL THEM ALL, cuz thats what an Elemental of the planet would do, of course! and how are they gonna do that you might ask? well.. by cutting down trees with their wisps(workers) and killing wild life like spiders and other animals!, protecting the nature my ass!
The story of the undead was ok i guess, but pretty cliche: Oh we are undead therefor we need to do bad things like you know minding our own fucking business!?, the elementals literally attacked them for no reason like wtf? just because they are undead, thats pretty stupid.(if the undead were at the surface destroying the nature or something i would have kinda understood attacking them, but NO, they were living Underground, in dark forgotten caves..)
The story of the orcs was fine, the only decent one, the gameplay on the other hand? disaster> exemple: Elemental heroes have: unique items(each with their own spells), high levels from the start,op and interesting units, Now what do orcs have? oh yea.. nothing.. everything is just basic shit from the war3 melle, even the hero spells are the same, but the icons just look different! lazy map maker! reversing the spell order doesn't trick anyone! thats the same blademaster hero!