- Joined
- Apr 10, 2010
- Messages
- 2,789
Yeah. We kinda already decided via the poll on which project to make. You should check it darkceus, its the Game Suggestions thread.
I say don't focus on the lore, we just need to answer the 5 W's and H of the event. We can use this lore-time to focus more on the development of concepts and gameplay material.
Arcanomancer = Arcanist
Aquamancer = Hydromancer
But cool![]()
Arcanomancer = Arcanist
Aquamancer = Hydromancer
But cool![]()
Instead of those -mancer, how about we decide where we draw our mana from instead of what spells we have. Since we can pick any spells we want, the question how they cast the spells would be better instead of what spells they have.
Maybe Class A could draw his mana from his very soul/life and Class B could draw it from his environment. Class C could draw it from the dead, etc.
That's a great idea. But if it were my idea, I would make it that bonus mana will be given or bonus stats (atk, dmg, etc.) in the particular environment or situation (from water source, fire source, dead bodies).
You people call it whatever you want, I'll just call them runes and be done with it.
You people call it whatever you want, I'll just call them runes and be done with it.
That reminds me who will be the main programmer(s) for the game?
Let me arse mag to help me out here, I guess I'll do the main coding.
I could lend a hand in the design or pre-production process.
why won't I be fine with this xD more people means less work and more funI could also help morbent with some art... if that's fine with him (in the assumption that he's interested in taking the part of "Artist")