- Joined
- Apr 14, 2012
- Messages
- 2,901
Good developers don't just join ANY projects. You should know better.
I think we're lucky enough to have you join this project. You are aren't you?
Good developers don't just join ANY projects. You should know better.
I think we're lucky enough to have you join this project. You are aren't you?
Well, only partially o-o
I help Stat whenever he has code problems /o/
So Mag is with us?
Yeah he is partially with us. He sometimes help Statharas with the code.
Great!
I would suggest we split into little groups that will complete the GDD, as for me I would like to be the one that writes Gameplay, Art, and Story. Anyone who is willing to join me might as well do. As for the others pick one field and start working!
(That is the assumption; or at least, that's what I think we should do)
GDD contains everything in a game, and absolutely everything from budget, expected release date and content. For bigger projects, the GDD's are usually split into the Design, Technical, Art, Test, etc. documents. It should be done at the pre-production phase (which is now). Also, Google Docs could be neat for the document itself or maybe a wiki instead (docuwiki is neat).
Just creating the game without a design document is bad, so we need to do pre-production first.
Let's avoid royalties and keep the budget low.
Let's avoid royalties and keep the budget low.
Not every one active here has the skills to lead this project. I'm starting to be active here but I can't be a leader, but I can sure help in the development.
I think we will never need a leader if we only act as one. Like as you said each of us will do a corresponding job, we write a story, one does the arts and etc...
...and get a unicorn with camel humps. No, there must be a leader.