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World in Conflict

Discussion in 'Map Development' started by Kofi_Banan, Dec 1, 2007.

  1. Kofi_Banan

    Kofi_Banan

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    what greeny thing
     
  2. LudwigVonDrake

    LudwigVonDrake

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    the one up of what, i dont know that thingy, but up of that, its greeny ~_~ and whats that greeny?
     
  3. valkemiere

    valkemiere

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    i like your map progress, slow but sure.
    can't waiting for beta release.
     
  4. daw_guy

    daw_guy

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    Looks like this map is coming along great.
    It was kindof hard for me to understand where the bases were until I saw the drawing on page 3.
     
  5. Kofi_Banan

    Kofi_Banan

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    I made two tests with Jacek and another with Rao Dao Zao and Nerubrator.
    There are few more things to do to make it palyable so i can realease public beta:
    -there are bugs in income and win/loose system
    -a small icon problem
    -unit descriptions

    Also during the test i noticed that my T-80 model sucks badly :d comparing to Illidans Abrams Model so i started making a new one , i hope much better one including new texture.
     

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  6. panther-anthro

    panther-anthro

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    Nice models Kofi, keep up the great work.
     
  7. Kofi_Banan

    Kofi_Banan

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    New T-80 models is finished. I made also first public test on Bnet. First opinions were good , but there were few bugs which im currently working on . There was huge imbalance due to fact that USA had no Anti-Air unit. I managed to make Stinger model so the imbalance should be decreased.
    The terrain needs huge work , urban enviroment is still very poor. I have nothing than Buildings and some Fences.
    The Beta will be relalesd within next two days. I desperetly need beta testers. If someone helps me i can garantie credit and Rep+.
     

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  8. Chaos Overlord

    Chaos Overlord

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    I was just looking over this thread and I got an idea for a general power. Its called Air Support or somethign like that and when used it calls in X helicopters to the targeted position where they will patrol attacking any enemy units that come near for Y seconds. They are uncontrollable but they should be attackable.
     
  9. Kofi_Banan

    Kofi_Banan

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    I got thing like that it calls support of migs for soviets and a-10 for USA , i think ill add your idea but i duuno how to add more than 5 spells to a hero xd
     
    Last edited: Dec 23, 2007
  10. Chaos Overlord

    Chaos Overlord

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    Well you could use spellbooks to seperate your ideas into like reinforcements and support. Then the air strikes and helicopters and whatever else you may have thats direct supports goes into that one, and the reinforcements would be stuff like bunkers and paratroopers. The only thing is it will look really stupid if you dont fill them both up, so it will give some motivation to get my spells for your general.

    Idk if you solved the infantry thing yet, but American infantry should be stronger and more expensive, while soviet infantry are only good if you zerg the enemy. Like Red Alert 2.
     
  11. TheDivineBoss

    TheDivineBoss

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    I got a idea Kofi, if you played C&C: Generals, you noticed that units couldn't shoot through buildings, but instead had to walk around to shoot, maybe you can try that! How about it? :]

    Good idea? ^^

    Love your screens and concept things, love it, +rep. :D

    Edit: You forgot the Stuka, if I'm correct. It's very good vs. Air but weak against land.
     
  12. Kofi_Banan

    Kofi_Banan

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    Beta 0.5

    BETA 0.5
    DOWNLOAD

    After few tests done i think its playable enough for beta release. Plz Comments!

    Map ofc isnt done yet. Terrain and genrelas powers arent finished yet.
    Chaos Overlord ill try to make the spell books like you said Thx.

    DivineBoss good idea but how to do that xd?
     
  13. TheDivineBoss

    TheDivineBoss

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    Ask a scripter, JASSer or any other dudes? xD

    How do I know? I'm just your average friend.
     
  14. Chaos Overlord

    Chaos Overlord

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    Put LoS Blockers on the buildings? At elast that way they cant see through the buildings, so they will have to go around them to see the enemies anyways.

    Ill try out the map and report any bugs and the like.
     
  15. TheDivineBoss

    TheDivineBoss

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    No, that has actually not much of a use, if the building gets blown up too what's the use of LoS's then? Or if you got a other unit at the other end? Has also no use.

    We need a pro for this one!
     
  16. Chaos Overlord

    Chaos Overlord

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    Alright I just tested it out for a few and I have some comments and crits

    The Migs in teh Airstrike would fly very messed up. As they were flying, very slowly for an airplane I might add, they were shaking very badly in the sky. Instead of streamlined jetplanes, they looked flew like WW2 fighters.

    Instead of having the Generals look like tents, change them too some invisible model. Having Generals on the battlefield isnt that realistic anyways, and then having a jumble of tents just looks bad also.

    I liked the system of delivering the units, very good idea.

    Thats about it... and more general abilites, of course. How about an incindiary bomb? Does X damage every Y seconds for Z seconds, with the X and Z being increased every level?
     
  17. raft_pl

    raft_pl

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    This could be done by putting generals very close to the map borders, immobiling them, and then putting camera bounds so players won`t see the generals in-game. Like in Blizzard`s Death Sheep ;P
     
  18. Kofi_Banan

    Kofi_Banan

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    odeezwaƂ sieee raaafci xD

    1 i dunno why the migs fly so stange.
    2 Yes , ill make the generals invisible units. (added to my to do list)
    3 incindiary bomb is nice idea , (added to my to do list)
    next to IMP bomb , MOAB , FOAB , small nukes and....?

    Any suggestions to the gameplay ? how to make it more atractive and fun etc?
     
  19. TheDivineBoss

    TheDivineBoss

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    How about... Uhm... QUESTS!

    Like:
    - Rescue the Hostages (B): Enemy forces have taken civillian hostages, save them with minimal losses.
    - Supply Route (B): Destroy the enemy precious supply route to cause severe damage to their income / / Defend your fragil supply route for [..] time.
     
    Last edited: Dec 25, 2007
  20. Chaos Overlord

    Chaos Overlord

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    Lol I was just thinking about your map today during mass and came up with some more spells. The idea of a new spellbook full of Effectiveness spells. For instance, the mass repair woudl be one such spell. Another possible spell would be somethign like Overdrive, increasing your units movement and attack speed at the cost of losing hp every second. based on Unholy Frenzy. Spells that are like that.

    Dont forget to make DISBTN's. I remember a lot of greens.